alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15941
optimize type mask iteration
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15940
add component manipulation benchmark
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15939
remove events
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15938
add some server todos
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15937
separate out DB task
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15936
add back server TLS support
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15935
add basic ECS benchmark
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15934
and this one
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15933
also these
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15932
switch server
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15931
This is yet another (empty) testing commit for the world to admire.
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15930
add a client moderator flag just to commit something
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15929
This is an empty commit, for testing purposes.
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15928
Fix water level, add medium template
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15927
expand theme definition
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15926
Format the code, apply clippy fixes
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15925
Allow defining compatible edges for grid, add few more templates
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15924
Some bug fixes, build fixes and code formatting
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15923
Get wavefront collapse generator to work in engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15922
Refactor mapgen to allow for easy switching between generators
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15921
Refactor landgen package structure
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15920
Extract tile loading into separate method
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15919
Fix some bugs
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15918
Fix several issues with transformations, more work on getting generated image
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15917
Add WIP for generation of rules
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15916
Rework how rules are defined, add transformations for tiles
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15915
Add loading of tiles from png
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15914
Fix mapgen
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15913
Switch to Vec2D in wavefront algorithm
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15912
Add basics of wavefront collapse algorithm