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Fri, 13 Oct 2017 16:37:56 -0400
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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nemo [Fri, 13 Oct 2017 16:37:56 -0400] rev 12701
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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