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QTfrontend/hwconsts.h
2015-08-10
sheepluva
more copyright fixes
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-17
sheepluva
update copyright to 2014
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-03-27
koda
define NETGAME_DEFAULT_SERVER
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2013-03-04
koda
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
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2013-03-04
koda
convert HW_DEV in ifdef DEBUG clauses
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2013-02-28
koda
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
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2013-02-28
koda
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
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2013-02-28
koda
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
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2013-02-28
koda
add 'One of Everything' in the weaponsets, from nemo's idea
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2013-01-04
unc0rr
Merge from default
flibqtfrontend
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2012-12-24
koda
get executable directory at runtime rather than configure time
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2012-12-08
unc0rr
Some fixes
flibqtfrontend
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2012-12-04
unc0rr
merge from default
flibqtfrontend
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