QTfrontend/hwconsts.h
2015-08-10 sheepluva more copyright fixes
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-17 sheepluva update copyright to 2014
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-03-27 koda define NETGAME_DEFAULT_SERVER
2013-03-04 koda convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
2013-03-04 koda convert HW_DEV in ifdef DEBUG clauses
2013-02-28 koda split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
2013-02-28 koda move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
2013-02-28 koda add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
2013-02-28 koda add 'One of Everything' in the weaponsets, from nemo's idea
2013-01-04 unc0rr Merge from default flibqtfrontend
2012-12-24 koda get executable directory at runtime rather than configure time
2012-12-08 unc0rr Some fixes flibqtfrontend
2012-12-04 unc0rr merge from default flibqtfrontend
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