unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13935
Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13934
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13933
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13932
add left scalar operations to fpnum
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13931
Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13930
Implement get_unchecked* functions for Vec2D
alfadur [Tue, 16 Oct 2018 23:49:44 +0300] rev 13929
add opassign implementations
alfadur [Tue, 16 Oct 2018 22:41:25 +0300] rev 13928
make methods public
alfadur [Tue, 16 Oct 2018 05:09:42 +0300] rev 13927
add scalar operations
alfadur [Tue, 16 Oct 2018 04:44:11 +0300] rev 13926
fix test
alfadur [Tue, 16 Oct 2018 04:43:02 +0300] rev 13925
add more fpnum functions
unc0rr [Mon, 15 Oct 2018 23:10:03 +0200] rev 13924
Implement Land2D::fill() + tests
alfadur [Mon, 15 Oct 2018 22:22:51 +0300] rev 13923
Add basic windows build script
alfadur [Mon, 15 Oct 2018 21:40:32 +0300] rev 13922
fix library names in engine