nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation
- lupdate-qt4 && lrelease-qt4
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme