2011-03-26 fix a couple of loose ends
koda [Sat, 26 Mar 2011 22:49:38 +0100] rev 5052
fix a couple of loose ends
2011-03-26 merge and remove QDebug
nemo [Fri, 25 Mar 2011 20:02:27 -0400] rev 5051
merge and remove QDebug
2011-03-25 unbreak SDL 1.2 build. Koda needs to look at this
nemo [Fri, 25 Mar 2011 19:42:00 -0400] rev 5050
unbreak SDL 1.2 build. Koda needs to look at this
2011-03-25 Delay portal gun a bit, reduce mudball
nemo [Fri, 25 Mar 2011 19:25:50 -0400] rev 5049
Delay portal gun a bit, reduce mudball
2011-03-25 That game has renamed
unc0rr [Fri, 25 Mar 2011 20:52:42 +0300] rev 5048
That game has renamed
2011-03-24 merge
koda [Thu, 24 Mar 2011 17:29:10 +0100] rev 5047
merge
2011-03-24 this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
koda [Thu, 24 Mar 2011 17:28:36 +0100] rev 5046
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
2011-03-24 this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda [Thu, 24 Mar 2011 16:06:03 +0100] rev 5045
this supposedly makes hwengine work with sdl 1.3 past rev 5296
2011-03-23 I changed r. Still not a perfect fix.
Colin Rice (clr_) [Wed, 23 Mar 2011 16:32:24 +0100] rev 5044
I changed r. Still not a perfect fix.
2011-03-23 glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda [Wed, 23 Mar 2011 16:27:24 +0100] rev 5043
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
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