2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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2011-04-27 |
nemo |
update iphone too
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2011-04-26 |
koda |
remove unusued voices also for ios
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2011-04-25 |
koda |
small trailing changes
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2011-04-24 |
koda |
aaand let's add freetype as well while we are at it
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2011-04-24 |
koda |
add ios project files for lua sources
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2011-04-24 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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2011-04-21 |
koda |
small tweak to autogenerate the config.inc file in the ios project
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2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
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2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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2011-02-19 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
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2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
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2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
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2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
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2011-02-05 |
koda |
cleaning up how chat is handled on idevices
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2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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2011-01-19 |
koda |
implemented ranking in ios stats pages
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2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
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2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
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2011-01-17 |
koda |
merge default into experimental3D
experimental3D
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2011-01-05 |
koda |
ctf_blizzard ios fix
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2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2010-12-31 |
koda |
beautify stat page
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2010-12-30 |
koda |
initial stats display
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2010-12-28 |
koda |
ios version bump and code cleanup
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2010-12-16 |
koda |
move server connection stuff in its own class
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2010-12-16 |
koda |
ignore touches around dpad and buttons (for real)
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2010-12-12 |
koda |
add some connection facility to netserver
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2010-12-11 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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2010-12-11 |
koda |
add the appirater class for getting more positive reviews
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2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
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2010-12-05 |
koda |
update schemes for ios
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2010-12-05 |
koda |
added porkey and sheep hats
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2010-12-04 |
koda |
write some version information inside the application
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2010-12-01 |
koda |
enable support for retina display in the ios port
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2010-12-01 |
koda |
un-break also the ios project
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2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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2010-11-29 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
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2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-27 |
koda |
more backward compatibility
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2010-11-24 |
koda |
update also the project to use those graphics
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2010-11-21 |
koda |
display an empty table for missions
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2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
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2010-11-15 |
koda |
minor things
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2010-11-12 |
koda |
redo once again file updating, moving stuff around
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2010-11-11 |
koda |
iphone interface
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2010-11-08 |
koda |
smaller update (color and modes)
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2010-11-08 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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2010-11-07 |
koda |
remove last warnings from xcodeproj
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2010-11-06 |
koda |
help pages for iphone
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2010-11-04 |
koda |
make the support page more portable
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2010-11-02 |
koda |
i give up and disable rotation on the iphone; also fix smaller compilation issues
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2010-11-01 |
koda |
better support for wimpier i-devices
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2010-10-31 |
koda |
fix background for the about and saves controller
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2010-10-30 |
koda |
move functions called by pascal code outside controller
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2010-10-25 |
koda |
the ios port is also iphone compatible
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2010-10-21 |
koda |
add a default description to the new ammomenu
Hedgewars-iOS-1.1
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2010-10-20 |
koda |
some more memory opt
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2010-10-19 |
koda |
use labels instead of images, should save ram and space
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2010-10-19 |
koda |
ios version bump and other minor things
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2010-10-17 |
koda |
add name, caption and description to the new ammomenu
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2010-10-16 |
koda |
fix some glitches
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2010-10-14 |
koda |
less warning, no rotation glitch, more comments
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2010-10-12 |
koda |
i fix up the new ammo menu finally
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2010-10-07 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
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2010-10-03 |
koda |
WIP for an objc ammomenu implementation
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2010-10-02 |
koda |
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
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2010-10-02 |
koda |
iPad Video Out support (+less warnings +code update for latest SDL)
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2010-09-30 |
koda |
updated lua loading in the ifrontend and also fixed masked maps
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2010-09-29 |
koda |
implemented endless turns support and added Timeless scheme (also fixed a crasher)
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2010-09-27 |
koda |
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
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2010-09-26 |
koda |
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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2010-09-26 |
koda |
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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2010-09-26 |
koda |
enable Lua for iOS (hooks for frontend to be done)
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2010-09-25 |
koda |
pimp-my-savagame-table
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2010-09-22 |
koda |
allow more flexibility between viewcontrollers, also added stub pages for saved games
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2010-09-21 |
koda |
initial support for savegames
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2010-09-19 |
koda |
silly error about Island theme removal
Hedgewars-iOS-1.0.1
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2010-09-19 |
koda |
various fixes around, plus new 'ask for review' page
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2010-09-19 |
koda |
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
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2010-09-17 |
koda |
added forgotten images, removed support for CJK fonts (saving 13 MB)
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2010-09-04 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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2010-09-04 |
koda |
typos, reduced sound size and last minute fixes
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2010-09-02 |
koda |
*patch by arrom: fix installation of fort images
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2010-09-02 |
koda |
add a noconsole symbol, update the project file for appstore distribution
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2010-09-02 |
koda |
a little more intuitive team editing
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2010-09-01 |
koda |
remove now useless toggle, add ai team
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2010-08-30 |
koda |
help page for lobby
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2010-08-30 |
koda |
help page for ingame, some other fixes here and there
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2010-08-29 |
koda |
about page done
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2010-08-29 |
koda |
X&Y buttons, sounds for some buttons, cleanup
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2010-08-28 |
koda |
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
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2010-08-28 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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2010-08-14 |
koda |
disable AI teleport
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2010-08-13 |
koda |
better to do that in this way
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2010-08-13 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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2010-08-02 |
koda |
completing the ifrontend interface...
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2010-08-01 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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2010-08-01 |
koda |
rewrite portions of some uiviewcontrollers
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2010-07-25 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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2010-07-24 |
koda |
use external libs more consistently
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2010-07-22 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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2010-07-20 |
koda |
i can haz panning
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2010-07-20 |
koda |
half reworking of the settings page with delegation
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2010-07-17 |
koda |
some further chat polishing
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2010-07-17 |
koda |
making chat work... (keyboard support is heavily broken in sdl upstream)
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2010-07-15 |
koda |
don't make the confirmation button disappear, present an alert if game doesn't start
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2010-07-15 |
koda |
finished ammo configuration (which is the last page missing in config \o/)
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2010-07-15 |
koda |
reworked the ammunition configuration page (visually)
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2010-07-11 |
koda |
use a button instead of label and simplify a lot touch interaction
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2010-07-10 |
koda |
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
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2010-07-08 |
koda |
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
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2010-07-06 |
koda |
icons \o/
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2010-07-05 |
koda |
button to open ammomenu
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2010-07-03 |
koda |
graphics applied and fixes here and there
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2010-07-03 |
koda |
initial support for customizing weaponset
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2010-07-03 |
koda |
partially apply new graphics to code
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2010-07-02 |
koda |
interpret parameters before initializing everything
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