2011-10-01 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
|
file |
diff |
annotate
|
2011-07-24 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
|
file |
diff |
annotate
|
2011-07-24 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
|
file |
diff |
annotate
|
2011-05-12 |
koda |
all together now! releaseAndNil ftw
|
file |
diff |
annotate
|
2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
|
file |
diff |
annotate
|
2011-03-01 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
|
file |
diff |
annotate
|
2010-11-25 |
koda |
update some files for new graphics and new ios4.2
|
file |
diff |
annotate
|
2010-11-21 |
koda |
display an empty table for missions
|
file |
diff |
annotate
|
2010-11-13 |
koda |
some interface tricks for iphone as well
|
file |
diff |
annotate
|
2010-11-11 |
koda |
iphone interface
|
file |
diff |
annotate
|
2010-11-04 |
koda |
make the support page more portable
|
file |
diff |
annotate
|
2010-11-01 |
koda |
better support for wimpier i-devices
|
file |
diff |
annotate
|
2010-10-19 |
koda |
use labels instead of images, should save ram and space
|
file |
diff |
annotate
|
2010-10-12 |
koda |
minor stuff
|
file |
diff |
annotate
|
2010-10-11 |
koda |
moved some utilities to a separate column with round buttons
|
file |
diff |
annotate
|
2010-09-29 |
koda |
playing a bit with colors
|
file |
diff |
annotate
|
2010-09-04 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
|
file |
diff |
annotate
|
2010-08-28 |
koda |
add a description field for schemes and weapons
|
file |
diff |
annotate
|
2010-08-28 |
koda |
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
|
file |
diff |
annotate
|
2010-08-28 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
|
file |
diff |
annotate
|
2010-08-01 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
|
file |
diff |
annotate
|
2010-07-31 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
2010-07-25 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
|
file |
diff |
annotate
|
2010-07-22 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
|
file |
diff |
annotate
|
2010-07-20 |
koda |
half reworking of the settings page with delegation
|
file |
diff |
annotate
|
2010-07-03 |
koda |
partially apply new graphics to code
|
file |
diff |
annotate
|
2010-06-23 |
koda |
server somewhat simplified and correct sporadic crasher
|
file |
diff |
annotate
|
2010-06-23 |
koda |
i <3 mercurial
|
file |
diff |
annotate
|
2010-06-23 |
koda |
expand -t 4 on .m as well
|
file |
diff |
annotate
|
2010-06-20 |
koda |
fix zoom smoothness
|
file |
diff |
annotate
|
2010-06-17 |
koda |
move stuff around and update iphone project
|
file |
diff |
annotate
| base
|