koda [Mon, 07 Feb 2011 23:22:14 +0100] rev 4934
i obviously forgot one piece
koda [Mon, 07 Feb 2011 23:12:56 +0100] rev 4933
update sdl apis to use the new rendering functions
unc0rr [Sun, 06 Feb 2011 21:50:29 +0300] rev 4932
- Take into account hlint suggestions
- Fix almost all warnings
unc0rr [Sun, 06 Feb 2011 18:59:53 +0300] rev 4931
Don't accept EM message when the game isn't started
koda [Sun, 06 Feb 2011 13:19:00 +0100] rev 4930
fix
issue #185 :|
also fix compilation & universal binary stuff for hwlib under macosx
sheepluva [Sun, 06 Feb 2011 11:39:11 +0100] rev 4929
I need this export in order to not have the wrapper.c fail to find Game() on linux
From this point on compilation and usage of library should work on linux, at least does for me :P
sheepluva [Sun, 06 Feb 2011 11:34:52 +0100] rev 4928
fix engine library compilation on linux/amd64
sheepluva [Sun, 06 Feb 2011 10:36:01 +0100] rev 4927
remove redundant note
sheepluva [Sun, 06 Feb 2011 10:28:59 +0100] rev 4926
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
sheepluva [Sun, 06 Feb 2011 00:47:00 +0100] rev 4925
initialize pointers properly with nil
koda [Sat, 05 Feb 2011 22:22:16 +0100] rev 4924
show dual head mode some love
unc0rr [Sat, 05 Feb 2011 23:37:25 +0300] rev 4923
Fix admin stuff :D
unc0rr [Sat, 05 Feb 2011 23:33:10 +0300] rev 4922
Fix password checking
unc0rr [Sat, 05 Feb 2011 23:15:22 +0300] rev 4921
Fix build of official server
koda [Sat, 05 Feb 2011 15:45:44 +0100] rev 4920
cleaning up how chat is handled on idevices
updated project to use updated libs
some leaks resolved (maybe)
jose1711 [Sat, 05 Feb 2011 15:36:02 +0100] rev 4919
Updated Slovak translation
unc0rr [Sat, 05 Feb 2011 11:32:15 +0300] rev 4918
Add Unique field to Client structure, and use it to check for matching recieved account status with client
unc0rr [Sat, 05 Feb 2011 11:05:16 +0300] rev 4917
Convert READY and NOT_READY messages to CLIENT_FLAGS message
Marco Bresciani [Fri, 04 Feb 2011 20:41:46 +0100] rev 4916
italian translation :D
sheepluva [Fri, 04 Feb 2011 07:13:58 +0100] rev 4915
fix porkey hat (image height, animation) and sheep hat (image height)
unc0rr [Thu, 03 Feb 2011 22:29:10 +0300] rev 4914
Stub for server restart command
sheepluva [Thu, 03 Feb 2011 07:00:38 +0100] rev 4913
graphic for sinegun, will probably tweak it soon(TM) though
koda [Thu, 03 Feb 2011 00:23:41 +0100] rev 4912
change order of statspage/gamerun when running in dual screen
koda [Wed, 02 Feb 2011 23:38:44 +0100] rev 4911
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda [Wed, 02 Feb 2011 23:21:14 +0100] rev 4910
guess what? merge 0.9.15 again...
unc0rr [Wed, 02 Feb 2011 22:19:10 +0300] rev 4909
- Implement BAN protocol command
- Make BanClient handler call KickClient
unc0rr [Wed, 02 Feb 2011 22:14:00 +0300] rev 4908
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
unc0rr [Wed, 02 Feb 2011 21:53:19 +0300] rev 4907
KICK and BAN actions (ban has no protocol command for it yet)
unc0rr [Wed, 02 Feb 2011 21:23:47 +0300] rev 4906
Fix even more
unc0rr [Wed, 02 Feb 2011 21:23:12 +0300] rev 4905
Fix merge :D