Sun, 30 Dec 2012 02:43:24 +0100 GCI2012: CMake List Append
Willie Zhu [Sun, 30 Dec 2012 02:43:24 +0100] rev 8347
GCI2012: CMake List Append
Sat, 29 Dec 2012 22:50:10 +0100 GCI2012: Advanced Keyboard Configuration
dag10 [Sat, 29 Dec 2012 22:50:10 +0100] rev 8346
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)
Sun, 30 Dec 2012 16:04:28 +0200 Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com> [Sun, 30 Dec 2012 16:04:28 +0200] rev 8345
Preserve windowed resolution after manual resize
Fri, 28 Dec 2012 23:54:42 +0100 ok, enable the splashscreen for win only
koda [Fri, 28 Dec 2012 23:54:42 +0100] rev 8344
ok, enable the splashscreen for win only
Sat, 29 Dec 2012 14:40:20 +0200 Added Support for variable windowed resolution.
vitiv <nikita.utiu@gmail.com> [Sat, 29 Dec 2012 14:40:20 +0200] rev 8343
Added Support for variable windowed resolution.
Fri, 28 Dec 2012 11:00:12 +0100 restore compatibility with cmake 2.6
koda [Fri, 28 Dec 2012 11:00:12 +0100] rev 8342
restore compatibility with cmake 2.6
Thu, 27 Dec 2012 18:16:50 +0100 NSIS workaround no longer necessary
koda [Thu, 27 Dec 2012 18:16:50 +0100] rev 8341
NSIS workaround no longer necessary
Wed, 02 Jan 2013 11:11:49 +0100 install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
koda [Wed, 02 Jan 2013 11:11:49 +0100] rev 8340
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
Thu, 27 Dec 2012 17:08:58 +0100 disable splash on linux
koda [Thu, 27 Dec 2012 17:08:58 +0100] rev 8339
disable splash on linux
Sun, 30 Dec 2012 09:48:52 -0500 Small GL message webgl
Michael Hartman <omh1280@gmail.com> [Sun, 30 Dec 2012 09:48:52 -0500] rev 8338
Small GL message
Thu, 27 Dec 2012 17:01:02 +0100 add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
koda [Thu, 27 Dec 2012 17:01:02 +0100] rev 8337
add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
Sun, 30 Dec 2012 09:24:30 -0500 uStore.pas: Correctly point to shaders webgl
Michael Hartman <omh1280@gmail.com> [Sun, 30 Dec 2012 09:24:30 -0500] rev 8336
uStore.pas: Correctly point to shaders
Thu, 27 Dec 2012 15:56:02 +0100 oops, forgot that data absolute path only applies to linux
koda [Thu, 27 Dec 2012 15:56:02 +0100] rev 8335
oops, forgot that data absolute path only applies to linux
Sun, 30 Dec 2012 09:23:30 -0500 Added shaders and -GL2 option webgl
Michael Hartman <omh1280@gmail.com> [Sun, 30 Dec 2012 09:23:30 -0500] rev 8334
Added shaders and -GL2 option
Thu, 27 Dec 2012 15:32:48 +0100 move DATA_INSTALL_DIR to the configurable options section
koda [Thu, 27 Dec 2012 15:32:48 +0100] rev 8333
move DATA_INSTALL_DIR to the configurable options section
Tue, 25 Dec 2012 05:15:49 +0100 fix hwc install and pas2c preprocessing (but not total conversion) webgl
koda [Tue, 25 Dec 2012 05:15:49 +0100] rev 8332
fix hwc install and pas2c preprocessing (but not total conversion)
Thu, 27 Dec 2012 13:24:57 +0100 typo when using DATA_INSTALL_DIR
koda [Thu, 27 Dec 2012 13:24:57 +0100] rev 8331
typo when using DATA_INSTALL_DIR
Tue, 25 Dec 2012 04:45:22 +0100 update branch with default webgl
koda [Tue, 25 Dec 2012 04:45:22 +0100] rev 8330
update branch with default
Thu, 27 Dec 2012 12:31:23 +0400 Fix build
unc0rr [Thu, 27 Dec 2012 12:31:23 +0400] rev 8329
Fix build
Tue, 25 Dec 2012 02:30:00 +0100 GCI2012: Feedback Redo
dag10 [Tue, 25 Dec 2012 02:30:00 +0100] rev 8328
GCI2012: Feedback Redo
Tue, 25 Dec 2012 01:13:07 +0100 convert Game() library call to argc,argv format so that we can use the new parsing functions
koda [Tue, 25 Dec 2012 01:13:07 +0100] rev 8327
convert Game() library call to argc,argv format so that we can use the new parsing functions
Mon, 24 Dec 2012 12:52:14 -0500 Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
nemo [Mon, 24 Dec 2012 12:52:14 -0500] rev 8326
Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
Mon, 24 Dec 2012 17:07:12 +0100 GCI2012: Change Argument Passing Between Frontend and Engine
RowanD [Mon, 24 Dec 2012 17:07:12 +0100] rev 8325
GCI2012: Change Argument Passing Between Frontend and Engine
Mon, 24 Dec 2012 16:23:55 +0100 merge
koda [Mon, 24 Dec 2012 16:23:55 +0100] rev 8324
merge
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