2012-03-17 |
nemo |
Disable anim for stats screen ("In game" stays visible otherwise)
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2012-03-17 |
nemo |
I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
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2012-02-23 |
unc0rr |
Setup rooms list headers
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2012-02-23 |
unc0rr |
Handle ROOM* commands in rooms list model
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2012-02-22 |
unc0rr |
Start switching to rooms list model. To be continued.
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2012-02-20 |
unc0rr |
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-17 |
unc0rr |
Use queued signal-slot connections with HWNet class
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2012-02-12 |
unc0rr |
Remove STL dependency (again), fix qmake build
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2012-02-05 |
nemo |
Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
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2012-01-30 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2012-01-27 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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2012-01-15 |
bovi |
GCI task: stars
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2012-01-15 |
bovi |
GCI task: ping
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2012-01-14 |
valnut |
GCI task: feedback is important
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2011-12-11 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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2011-12-03 |
Oranger |
GCI task: describez
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2011-12-03 |
koda |
neeeeeeeemoooooooooooooooo
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2011-11-26 |
nemo |
ffs
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2011-11-26 |
koda |
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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2011-11-26 |
Oranger |
eyecandy
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2011-10-29 |
sheepluva |
update name autocompletion after nick change (since own nick isn't suggested)
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2011-10-29 |
sheepluva |
disconnect when going back from lobby page (regression fix)
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2011-10-28 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-10-25 |
sheepluva |
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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2011-10-25 |
sheepluva |
remove any thread-safe stuff I introduced since it's not needed
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2011-10-23 |
sheepluva |
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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2011-10-22 |
sheepluva |
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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2011-10-21 |
sheepluva |
simplified some stuff I wrote
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2011-10-21 |
sheepluva |
finishing SDLInterface cleanup (wrt audio)
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2011-10-21 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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2011-10-20 |
sheepluva |
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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2011-10-19 |
sheepluva |
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-09-27 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
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2011-09-26 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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2011-09-25 |
sheepluva |
small cleanup: enum instead of magic numbers
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2011-09-25 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
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2011-09-25 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
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2011-09-25 |
sheepluva |
some more cleanups and refactoring.
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2011-09-24 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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2011-09-24 |
sheepluva |
code cleanup/etc
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2011-10-14 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
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2011-09-23 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
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2011-09-14 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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2011-09-11 |
unc0rr |
Save demo when loaded from save game finishes
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2011-09-11 |
sheepluva |
fix for issue #269
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2011-09-04 |
unc0rr |
Some renaming
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2011-09-04 |
unc0rr |
Replace iterators with simple declarative foreach (not tested if it works)
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2011-09-04 |
nemo |
Add a crappy button to encourage artists to make another one. Restore Info page.
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2011-09-03 |
unc0rr |
Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
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2011-09-02 |
unc0rr |
Implement save button on game statistics page.
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2011-08-22 |
koda |
allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
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2011-08-15 |
nemo |
Tiny bit of progress on download page - hooked it up to "Info" button for now.
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2011-06-18 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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2011-06-18 |
koda |
file association for mac!
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2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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2011-05-29 |
koda |
unbreak compiling frontend under osx
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2011-05-17 |
nemo |
make the associate button use the user's settings for loading demos/saves
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2011-05-09 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
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2011-05-09 |
koda |
split pages.h into several header files
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2011-04-15 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
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2011-04-11 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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2011-04-08 |
claymore |
Frontend: room rename
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2011-04-06 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
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2011-04-06 |
Jonathan |
avoided some ambiguous function calls
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2011-04-03 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
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2011-04-02 |
koda |
cmd+m should minimize the app as per apple human guidelines
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2011-03-28 |
claymore |
don't disable the light-bulb button when less than 3 teams
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-02 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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2011-02-02 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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2011-02-01 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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2011-01-31 |
koda |
merge 0.9.15 once again
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2011-01-22 |
sheepluva |
trim net nick in frontend
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2011-01-17 |
koda |
merge latest 0.9.15 changes into head
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2011-01-10 |
unc0rr |
Prevent frontend crash in certain circumstances
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2011-01-17 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
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2011-01-15 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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2011-01-15 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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2010-12-21 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
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2010-12-21 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
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2010-12-20 |
Henek |
fixed and enabled removing of game scheme from options page
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2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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2010-12-15 |
unc0rr |
Fix crash on forced disconnect
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2010-12-15 |
unc0rr |
The Fix
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2010-12-14 |
unc0rr |
Try to send drawn map data to net server
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2010-12-14 |
unc0rr |
Don't reset teams when returning from draw map page
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2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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2010-12-13 |
unc0rr |
Use pageSwitchMapper in some more places
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2010-12-12 |
unc0rr |
Pretension to switch to draw map page
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2010-12-11 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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2010-11-28 |
nemo |
do GoBack if also INGAME due to kick
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2010-11-28 |
nemo |
disable last commit w/ comment
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2010-11-28 |
nemo |
suppress PART if game is running. testing, etc.
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2010-11-28 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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2010-11-28 |
nemo |
add null check
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2010-11-28 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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2010-11-21 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
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2010-11-10 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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2010-11-01 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
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2010-11-01 |
koda |
disable file association on mac for now
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2010-11-01 |
nemo |
check for subs first
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2010-11-01 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
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2010-10-10 |
koda |
some optimizations to drawing and fetching data of new ammomenu
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2010-10-08 |
koda |
fix issue 24 and issue 81
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2010-10-06 |
smaxx |
Engine:
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2010-08-23 |
smaxx |
Frontend:
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2010-08-23 |
smaxx |
Frontend:
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-04-08 |
smxx |
Frontend:
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2010-04-03 |
sheepluva |
Palewolf:
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2010-04-03 |
unc0rr |
Some stuff for game server administration task
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-29 |
smxx |
Frontend:
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2010-03-18 |
smxx |
Frontend:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-02-26 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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