Wed, 27 Jun 2018 23:26:29 +0300 |
alfadur |
Send more data on room joining
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Wed, 27 Jun 2018 17:58:33 +0300 |
alfadur |
Additional round cleanup
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Wed, 27 Jun 2018 04:54:41 +0300 |
alfadur |
Send teams&flags on entering a room
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Wed, 27 Jun 2018 02:34:46 +0300 |
alfadur |
Implement game start & engine messages
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Tue, 26 Jun 2018 23:22:38 +0300 |
alfadur |
Implement game config messages
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Thu, 21 Jun 2018 17:23:10 -0400 |
alfadur |
implementation of team related messages
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Mon, 18 Jun 2018 09:22:53 -0400 |
alfadur |
partial room implementation
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Thu, 08 Mar 2018 15:01:18 -0500 |
alfadur |
separated the server logic from all the async io mess.
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Sat, 16 Dec 2017 22:58:28 +0100 |
unc0rr |
Improve this code a bit more
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Wed, 06 Dec 2017 23:46:17 +0100 |
unc0rr |
Quick dirty fix for building
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Mon, 06 Feb 2017 17:54:27 +0300 |
unc0rr |
Store room protocol number
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Sat, 04 Feb 2017 19:52:38 +0300 |
unc0rr |
Room creation halfplemented
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Fri, 27 Jan 2017 23:03:31 +0300 |
unc0rr |
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
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Thu, 26 Jan 2017 14:45:44 +0300 |
unc0rr |
Lobby joining action
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Wed, 25 Jan 2017 23:48:23 +0300 |
unc0rr |
More refactoring
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Tue, 24 Jan 2017 20:28:16 +0300 |
unc0rr |
Toss code around
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Mon, 23 Jan 2017 23:43:29 +0300 |
unc0rr |
Start refactoring path from getting message from client to reacting to it
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Wed, 18 Jan 2017 22:54:02 +0300 |
unc0rr |
Basic support for NICK message
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Wed, 18 Jan 2017 22:15:55 +0300 |
unc0rr |
- Handle errors
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Sun, 15 Jan 2017 00:34:36 +0300 |
unc0rr |
Introduce actions, just like in the old server
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