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Sun, 06 Feb 2011 11:34:52 +0100
fix engine library compilation on linux/amd64
changeset
sheepluva [Sun, 06 Feb 2011 11:34:52 +0100] rev 4928
fix engine library compilation on linux/amd64
Sun, 06 Feb 2011 10:36:01 +0100
remove redundant note
changeset
sheepluva [Sun, 06 Feb 2011 10:36:01 +0100] rev 4927
remove redundant note
Sun, 06 Feb 2011 10:28:59 +0100
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
changeset
sheepluva [Sun, 06 Feb 2011 10:28:59 +0100] rev 4926
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
Sun, 06 Feb 2011 00:47:00 +0100
initialize pointers properly with nil
changeset
sheepluva [Sun, 06 Feb 2011 00:47:00 +0100] rev 4925
initialize pointers properly with nil
Sat, 05 Feb 2011 22:22:16 +0100
show dual head mode some love
changeset
koda [Sat, 05 Feb 2011 22:22:16 +0100] rev 4924
show dual head mode some love
Sat, 05 Feb 2011 23:37:25 +0300
Fix admin stuff :D
changeset
unc0rr [Sat, 05 Feb 2011 23:37:25 +0300] rev 4923
Fix admin stuff :D
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