2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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2010-12-11 |
unc0rr |
Add a stub for draw map page
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2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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2010-11-21 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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2010-12-22 |
koda |
use a gentler positive parallax for background effect
experimental3D
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2010-11-15 |
koda |
update the 3d branch after release
experimental3D
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2010-11-13 |
nemo |
check in frontend flag for more wind mode
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2010-11-12 |
koda |
exposing Henek's no wind flag
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2010-11-10 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
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2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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2010-11-03 |
koda |
health reset mode ftw (replaces gfmines)
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2010-10-27 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
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2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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2010-10-10 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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2010-10-08 |
koda |
fix issue 24 and issue 81
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2010-10-06 |
smaxx |
Engine:
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2010-08-30 |
legutus |
Improves room list with filter for state/rules/weapons and general search
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2010-08-23 |
smaxx |
Frontend:
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2010-08-20 |
nemo |
Flag for AI survival mode
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2010-08-02 |
koda |
applied from experimental3D, use a slider to set up quality
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2010-08-26 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
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2010-08-18 |
smaxx |
Engine:
experimental3D
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2010-07-31 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
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2010-08-02 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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2010-07-31 |
koda |
applying smaxx patch where it should be
experimental3D
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2010-05-04 |
smxx |
Frontend:
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2010-04-08 |
smxx |
Frontend:
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2010-04-03 |
nemo |
New game scheme option to turn off land objects
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2010-04-03 |
unc0rr |
Some stuff for game server administration task
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-22 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-01 |
smxx |
Frontend:
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2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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2010-02-28 |
nemo |
Dude mine probability spinner
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2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
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2010-02-09 |
nemo |
Only enable chirp for room owner
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2010-02-09 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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2010-02-04 |
smxx |
Server:
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2010-01-31 |
nemo |
Update translation files, add "King Mode"
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2010-01-24 |
nemo |
Randomise order of play.
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2009-10-17 |
nemo |
pass in sdli
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2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-10-15 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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2009-10-14 |
koda |
Smaxx patch for fixing all sound related issues on any system
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-22 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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2009-09-10 |
nemo |
And in frontend
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2009-07-14 |
koda |
a lot of stuff:
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2009-06-12 |
unc0rr |
Implement ability for server admin to clear accounts cache
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2009-05-24 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-13 |
unc0rr |
Disable feel of editing for built-in schemes
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