2010-12-04 merge
unc0rr [Sat, 04 Dec 2010 23:30:20 +0300] rev 4459
merge
2010-12-04 Halfplement decode/drawing routine
unc0rr [Sat, 04 Dec 2010 23:29:59 +0300] rev 4458
Halfplement decode/drawing routine
2010-12-04 - Change painted map file format
unc0rr [Sat, 04 Dec 2010 22:33:14 +0300] rev 4457
- Change painted map file format - Stub for uLandPainted.pas
2010-12-04 add nil check
nemo [Sat, 04 Dec 2010 15:09:19 -0500] rev 4456
add nil check
2010-12-04 In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
nemo [Sat, 04 Dec 2010 11:30:54 -0500] rev 4455
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
2010-12-04 more retina support and multitasking support
koda [Sat, 04 Dec 2010 08:52:57 +0100] rev 4454
more retina support and multitasking support
2010-12-03 add visual gear registration
nemo [Thu, 02 Dec 2010 20:40:30 -0500] rev 4453
add visual gear registration
2010-12-03 make Tint(longword) use RGBA
nemo [Thu, 02 Dec 2010 20:29:46 -0500] rev 4452
make Tint(longword) use RGBA
2010-12-03 trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
nemo [Thu, 02 Dec 2010 19:51:30 -0500] rev 4451
trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
2010-12-03 forgot the passed in uid
nemo [Thu, 02 Dec 2010 19:19:34 -0500] rev 4450
forgot the passed in uid
2010-12-03 Restore King mode. The worst of the changes was Place Hogs
nemo [Thu, 02 Dec 2010 19:04:02 -0500] rev 4449
Restore King mode. The worst of the changes was Place Hogs
2010-12-02 compress the PNGs
nemo [Thu, 02 Dec 2010 18:52:37 -0500] rev 4448
compress the PNGs
2010-12-02 merge
nemo [Thu, 02 Dec 2010 18:50:52 -0500] rev 4447
merge
2010-12-01 enable support for retina display in the ios port
koda [Thu, 02 Dec 2010 00:51:56 +0100] rev 4446
enable support for retina display in the ios port
2010-12-01 add a higher resolution preview image, could be nice to add a hover effect on normal preview that displays this bigger version
koda [Thu, 02 Dec 2010 00:25:26 +0100] rev 4445
add a higher resolution preview image, could be nice to add a hover effect on normal preview that displays this bigger version
2010-12-01 reduce icons to 32x32 but create a 64x64 image for preview, also useful for ios and retina displays (frontend should be updated)
koda [Thu, 02 Dec 2010 00:23:54 +0100] rev 4444
reduce icons to 32x32 but create a 64x64 image for preview, also useful for ios and retina displays (frontend should be updated)
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