Fri, 22 Nov 2024 17:29:30 +0100 Add some progress on rust AI transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:29:30 +0100] rev 16040
Add some progress on rust AI
Sun, 27 Oct 2024 17:00:17 +0100 Start on AI implementation in rust transitional_engine
unC0Rr [Sun, 27 Oct 2024 17:00:17 +0100] rev 16039
Start on AI implementation in rust
Wed, 20 Nov 2024 21:37:47 +0100 - Update corrosion transitional_engine
unC0Rr [Wed, 20 Nov 2024 21:37:47 +0100] rev 16038
- Update corrosion - Implement installation of targets imported with corrosion
Sat, 28 Sep 2024 22:27:13 +0200 Wrap chat lines into div default
unC0Rr [Sat, 28 Sep 2024 22:27:13 +0200] rev 16037
Wrap chat lines into div
Wed, 18 Sep 2024 14:10:51 +0200 Remove old code transitional_engine
unC0Rr [Wed, 18 Sep 2024 14:10:51 +0200] rev 16036
Remove old code
Wed, 18 Sep 2024 13:42:26 +0200 Add templates for different maze styles transitional_engine
unC0Rr [Wed, 18 Sep 2024 13:42:26 +0200] rev 16035
Add templates for different maze styles
Mon, 16 Sep 2024 16:57:11 +0200 Sanitize maze mapgen code a bit transitional_engine
unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16034
Sanitize maze mapgen code a bit
Tue, 10 Sep 2024 18:21:31 +0200 Use rust implementation of maze generator in engine transitional_engine
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16033
Use rust implementation of maze generator in engine
Tue, 10 Sep 2024 13:56:51 +0200 Add maze land generator ported from pascal engine transitional_engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16032
Add maze land generator ported from pascal engine
Wed, 04 Sep 2024 14:54:34 +0200 Fix test to match new yaml structure transitional_engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16031
Fix test to match new yaml structure
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