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Wed, 24 Nov 2010 15:40:28 -0500
move this call to where the game tick is actually incremented
changeset
nemo [Wed, 24 Nov 2010 15:40:28 -0500] rev 4417
move this call to where the game tick is actually incremented
Mon, 22 Nov 2010 22:05:46 +0100
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
changeset
Henek [Mon, 22 Nov 2010 22:05:46 +0100] rev 4416
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Mon, 22 Nov 2010 21:57:45 +0300
SinTable.inc -> uSinTable.pas
changeset
unc0rr [Mon, 22 Nov 2010 21:57:45 +0300] rev 4415
SinTable.inc -> uSinTable.pas
Mon, 22 Nov 2010 21:49:57 +0300
Move doPut into uIO (not a very bad place really)
changeset
unc0rr [Mon, 22 Nov 2010 21:49:57 +0300] rev 4414
Move doPut into uIO (not a very bad place really)
Mon, 22 Nov 2010 21:43:31 +0300
uCommandHandlers
changeset
unc0rr [Mon, 22 Nov 2010 21:43:31 +0300] rev 4413
uCommandHandlers
Mon, 22 Nov 2010 12:35:52 +0100
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
changeset
Henek [Mon, 22 Nov 2010 12:35:52 +0100] rev 4412
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Mon, 22 Nov 2010 10:04:08 +0100
fix SetEffect, last parameter was not a boolean
changeset
Henek [Mon, 22 Nov 2010 10:04:08 +0100] rev 4411
fix SetEffect, last parameter was not a boolean
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