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gameServer/HWProtoLobbyState.hs
2011-03-21
EJ
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-03-06
unc0rr
- Write server config into .ini file on change
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2011-03-05
unc0rr
Fix build
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2011-03-05
unc0rr
Better support for 0.9.15
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2011-03-03
unc0rr
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-16
unc0rr
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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2011-02-15
unc0rr
Fix for my last commit (which was all nonsense)
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2011-02-08
unc0rr
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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2011-02-06
unc0rr
- Take into account hlint suggestions
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2011-02-05
unc0rr
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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2011-02-03
unc0rr
Stub for server restart command
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2011-02-02
unc0rr
- Implement BAN protocol command
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2011-02-02
unc0rr
Merge server refactor into default
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2010-12-24
unc0rr
Pass SCHEME before AMMO
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2011-01-30
unc0rr
Reimplement a bunch of administrator commands
server_refactor
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2011-01-30
unc0rr
Reimplement KICK
server_refactor
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2011-01-30
unc0rr
Reimplement FOLLOW
server_refactor
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2011-01-27
unc0rr
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
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2011-01-26
unc0rr
Send spectators info
server_refactor
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2011-01-26
unc0rr
Send teams info on join
server_refactor
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2011-01-25
unc0rr
Send room config to client
server_refactor
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2011-01-10
unc0rr
Bring back room and teams removing
server_refactor
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2010-12-19
nemo
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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2010-12-19
nemo
Ok. This should pull 0.9.14.1 server into default
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2010-11-14
nemo
merge 0.9.14.1 to trunk
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2010-11-14
koda
fix compilation server for me
0.9.14.1
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2010-11-12
nemo
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11
unc0rr
Revert to old server in branch 0.9.14
0.9.14
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2010-07-17
unc0rr
Reimplement REMOVE_TEAM
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2010-06-27
unc0rr
Properly handle client exit
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