gameServer/HWProtoLobbyState.hs
2011-03-21 EJ Changed the standard show function to Text.Show.ByteString, and misc.
2011-03-06 unc0rr - Write server config into .ini file on change
2011-03-05 unc0rr Fix build
2011-03-05 unc0rr Better support for 0.9.15
2011-03-03 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-16 unc0rr Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
2011-02-15 unc0rr Fix for my last commit (which was all nonsense)
2011-02-08 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
2011-02-06 unc0rr - Take into account hlint suggestions
2011-02-05 unc0rr Convert READY and NOT_READY messages to CLIENT_FLAGS message
2011-02-03 unc0rr Stub for server restart command
2011-02-02 unc0rr - Implement BAN protocol command
2011-02-02 unc0rr Merge server refactor into default
2010-12-24 unc0rr Pass SCHEME before AMMO
2011-01-30 unc0rr Reimplement a bunch of administrator commands server_refactor
2011-01-30 unc0rr Reimplement KICK server_refactor
2011-01-30 unc0rr Reimplement FOLLOW server_refactor
2011-01-27 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
2011-01-26 unc0rr Send spectators info server_refactor
2011-01-26 unc0rr Send teams info on join server_refactor
2011-01-25 unc0rr Send room config to client server_refactor
2011-01-10 unc0rr Bring back room and teams removing server_refactor
2010-12-19 nemo Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
2010-12-19 nemo Ok. This should pull 0.9.14.1 server into default
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-07-17 unc0rr Reimplement REMOVE_TEAM
2010-06-27 unc0rr Properly handle client exit
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