Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Mon, 30 Jan 2012 17:32:18 -0500 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
|
file |
diff |
annotate
|
Sun, 15 Jan 2012 23:35:02 +0100 |
bovi |
GCI task: stars
|
file |
diff |
annotate
|
Sun, 15 Jan 2012 22:57:49 +0100 |
bovi |
GCI task: ping
|
file |
diff |
annotate
|
Sat, 14 Jan 2012 05:05:53 +0100 |
valnut |
GCI task: feedback is important
|
file |
diff |
annotate
|
Sat, 03 Dec 2011 14:36:36 +0100 |
Oranger |
GCI task: describez
|
file |
diff |
annotate
|
Sat, 26 Nov 2011 00:45:00 -0500 |
Oranger |
eyecandy
|
file |
diff |
annotate
|
Sat, 29 Oct 2011 09:19:04 +0200 |
sheepluva |
disconnect when going back from lobby page (regression fix)
|
file |
diff |
annotate
|
Fri, 28 Oct 2011 19:20:35 +0400 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
|
file |
diff |
annotate
|
Tue, 25 Oct 2011 19:46:59 +0200 |
sheepluva |
remove any thread-safe stuff I introduced since it's not needed
|
file |
diff |
annotate
|
Sun, 23 Oct 2011 09:01:53 +0200 |
sheepluva |
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
|
file |
diff |
annotate
|
Fri, 21 Oct 2011 07:00:49 +0200 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
|
file |
diff |
annotate
|
Tue, 27 Sep 2011 04:31:08 +0200 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
|
file |
diff |
annotate
|
Tue, 27 Sep 2011 00:38:39 +0200 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 19:30:10 +0200 |
sheepluva |
some more cleanups and refactoring.
|
file |
diff |
annotate
|
Fri, 23 Sep 2011 22:42:30 +0200 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
|
file |
diff |
annotate
|
Sun, 11 Sep 2011 15:18:46 +0200 |
sheepluva |
fix for issue #269
|
file |
diff |
annotate
|
Fri, 02 Sep 2011 12:06:24 +0400 |
unc0rr |
Implement save button on game statistics page.
|
file |
diff |
annotate
|
Mon, 22 Aug 2011 16:20:28 +0200 |
koda |
allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
|
file |
diff |
annotate
|
Sun, 14 Aug 2011 23:00:12 -0400 |
nemo |
Tiny bit of progress on download page - hooked it up to "Info" button for now.
|
file |
diff |
annotate
|
Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
|
file |
diff |
annotate
|
Tue, 17 May 2011 19:05:13 -0400 |
nemo |
make the associate button use the user's settings for loading demos/saves
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
|
file |
diff |
annotate
|
Mon, 13 Dec 2010 20:54:18 +0300 |
unc0rr |
Use pageSwitchMapper in some more places
|
file |
diff |
annotate
|
Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
|
file |
diff |
annotate
|
Sat, 11 Dec 2010 21:27:15 +0300 |
unc0rr |
Add a stub for draw map page
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
file |
diff |
annotate
|