2011-03-20 |
nikin |
percentage modifier for get away time
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2011-03-17 |
Henek |
added game mode Tag Team, mostly untested, please test :)
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-15 |
unc0rr |
Fix for my last commit (which was all nonsense)
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2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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2010-12-27 |
nemo |
Allow people to see my clever seed names if I set to something other than random seed hash.
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2010-12-26 |
Henek |
fixed strange config on room join and untranslated "Normal" gameplay option
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2010-12-20 |
unc0rr |
Add those stupid breaks
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2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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2010-12-18 |
Henek |
fix layout in game config widget as per nemo's request
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2010-12-17 |
Henek |
added replacement of "_" to " " in gameplay scripts
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2010-12-15 |
unc0rr |
Recieve and parse DRAWNMAP config
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2010-12-15 |
unc0rr |
The Fix
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2010-12-14 |
unc0rr |
Compess at highest ratio
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2010-12-14 |
unc0rr |
Debug messages
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2010-12-14 |
unc0rr |
Try to send drawn map data to net server
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2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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2010-12-12 |
unc0rr |
Pretension to switch to draw map page
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2010-12-09 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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2010-12-08 |
unc0rr |
- Pass map drawing data to engine
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2010-12-08 |
nemo |
Restore millisecond precision for mines time
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2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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2010-11-21 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
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2010-11-14 |
nemo |
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
0.9.14.1
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2010-11-13 |
nemo |
check in frontend flag for more wind mode
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2010-11-12 |
Henek |
fixed breakage of game schemes
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2010-11-12 |
koda |
exposing Henek's no wind flag
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2010-11-12 |
koda |
yay i'm free to break things again!
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2010-11-10 |
koda |
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
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2010-11-09 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
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2010-11-08 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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2010-11-07 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
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2010-11-07 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
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2010-11-07 |
koda |
err better wait after relase for this one
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2010-11-07 |
koda |
move turnstime and minestime * 1000 outside frontend and place it in engine
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2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
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2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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2010-10-26 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
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2010-10-10 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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2010-09-30 |
smaxx |
Engine/Frontend:
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2010-08-20 |
nemo |
Flag for AI survival mode
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-04-03 |
unc0rr |
Fix last minute patch bug
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2010-04-03 |
nemo |
New game scheme option to turn off land objects
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-28 |
nemo |
prg's maze generator
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2010-03-22 |
smxx |
Engine:
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2010-03-17 |
smxx |
Frontend:
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2010-03-17 |
smxx |
Frontend:
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2010-03-17 |
smxx |
Frontend:
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2010-03-15 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-01 |
nemo |
another fix to MrMFS' patch
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2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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2010-02-28 |
nemo |
Graphic for dead mines
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2010-02-28 |
nemo |
Dude mine probability spinner
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2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
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2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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2010-02-01 |
smxx |
Frontend:
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2010-01-31 |
nemo |
Update translation files, add "King Mode"
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2010-01-24 |
nemo |
Randomise order of play.
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2009-09-13 |
unc0rr |
- Fix join/leave messages color
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2009-09-10 |
nemo |
And in frontend
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2009-05-20 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-19 |
unc0rr |
TheXception's patch:
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2009-04-13 |
unc0rr |
- Add gameServer to build system
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2009-03-26 |
unc0rr |
- User from localhost is server admin
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2009-03-16 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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2009-03-15 |
unc0rr |
More game options by nemo
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2009-03-13 |
unc0rr |
Scheme options work now
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2009-03-12 |
unc0rr |
- Share model between test table and widgets
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2009-03-12 |
unc0rr |
Continue work on new schemes
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2009-03-11 |
unc0rr |
Continue work on new schemes implementation
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2009-03-09 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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2009-03-09 |
unc0rr |
Fix wrong value passed as initial health
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2009-03-09 |
unc0rr |
Pass template filter
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2009-03-09 |
unc0rr |
- Send initial room config
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2009-03-08 |
unc0rr |
- Fix a bug in map widget
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2009-03-08 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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2009-02-17 |
unc0rr |
Move template filter to map widget (by nemo)
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2009-02-15 |
unc0rr |
Templates filter by nemo
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2009-02-01 |
unc0rr |
Apply nemo's patch polished by me:
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2009-01-31 |
unc0rr |
Custom spinbox for bonus boxes factor
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2009-01-31 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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2009-01-10 |
unc0rr |
Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
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2009-01-03 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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2008-12-05 |
unc0rr |
Fix compilation warning
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2008-12-05 |
unc0rr |
- Less crossclass dependancies
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2008-12-05 |
unc0rr |
Implement Solid Land checkbox
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2008-11-27 |
unc0rr |
Store ammo info directly in combobox
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2008-11-07 |
unc0rr |
Allow turn time to be 1-99 seconds
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2008-10-26 |
unc0rr |
Support 'Divide teams' option in engine
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2008-10-26 |
unc0rr |
Add 'Divide teams' option to frontend
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2008-08-15 |
unc0rr |
Save some pixels for chat widget
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2008-08-15 |
unc0rr |
Remake gamecfgwidget
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2008-08-15 |
unc0rr |
- Make border 3px width
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-01-12 |
displacer |
weapon names transmitted over network
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2008-01-11 |
displacer |
pre-alpha network weapons selection
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2008-01-09 |
displacer |
working multiplayer weapons combo
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2007-12-17 |
unc0rr |
Save some vertical pixels using fewer margin in HWMapContainer
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2007-02-23 |
unc0rr |
- Change proto version to 4
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2007-02-18 |
displacer |
problems with widget sizes for net chat
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2007-01-18 |
displacer |
disable widgets if we are slave network client
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2007-01-14 |
unc0rr |
Small fixes
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2007-01-14 |
unc0rr |
New signals and slot for GameCFGWidget
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2007-01-12 |
unc0rr |
- HWMapContainer sets and stores the theme
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2007-01-11 |
unc0rr |
Game config commands are generated by GameCFGWidget
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2007-01-08 |
unc0rr |
- Limit list of teams in game with 200 px
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2006-11-18 |
displacer |
map choose from files added
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2006-11-14 |
unc0rr |
Better-looking multiplayer page
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2006-10-29 |
unc0rr |
Better-looking game config widget
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