Sun, 22 Mar 2009 20:56:22 +0000 use glVertexPointer to render water
unc0rr [Sun, 22 Mar 2009 20:56:22 +0000] rev 1911
use glVertexPointer to render water
Sun, 22 Mar 2009 17:44:00 +0000 Fix previous patch
unc0rr [Sun, 22 Mar 2009 17:44:00 +0000] rev 1910
Fix previous patch
Sun, 22 Mar 2009 17:41:07 +0000 nemo's patch for girder + some fixes
unc0rr [Sun, 22 Mar 2009 17:41:07 +0000] rev 1909
nemo's patch for girder + some fixes
Sun, 22 Mar 2009 17:39:12 +0000 Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr [Sun, 22 Mar 2009 17:39:12 +0000] rev 1908
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
Sun, 22 Mar 2009 14:35:45 +0000 Random team generator rework by ttsmj
unc0rr [Sun, 22 Mar 2009 14:35:45 +0000] rev 1907
Random team generator rework by ttsmj
Sun, 22 Mar 2009 14:32:22 +0000 Apply koda's OpenGL ES compatibility patch
unc0rr [Sun, 22 Mar 2009 14:32:22 +0000] rev 1906
Apply koda's OpenGL ES compatibility patch
Sat, 21 Mar 2009 10:49:58 +0000 - Use QCryptographicHash for md5
unc0rr [Sat, 21 Mar 2009 10:49:58 +0000] rev 1905
- Use QCryptographicHash for md5 - Improve stub for admin page - Make protocol commands for room creation and joining incompatible with previous versions
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