2016-04-28 exclude DLC theme from random theme selection
sheepluva [Thu, 28 Apr 2016 02:06:35 +0200] rev 11753
exclude DLC theme from random theme selection
2016-04-27 rooms-list: fix "Forts" map type being displayed in dark red
sheepluva [Thu, 28 Apr 2016 00:41:09 +0200] rev 11752
rooms-list: fix "Forts" map type being displayed in dark red
2016-04-27 make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
sheepluva [Wed, 27 Apr 2016 23:52:43 +0200] rev 11751
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
2016-04-27 fix incorrect debug message
sheepluva [Wed, 27 Apr 2016 23:14:47 +0200] rev 11750
fix incorrect debug message
2016-04-27 Only build engine to c with clang on travis
koda [Wed, 27 Apr 2016 15:10:25 -0400] rev 11749
Only build engine to c with clang on travis
2016-04-27 Minor changes to the travis file
koda [Wed, 27 Apr 2016 15:08:43 -0400] rev 11748
Minor changes to the travis file Reuse TRAVIS_OS_NAME for ios, move the ios checks after all the others, add a new line between sections, drop unneeded search path for osx.
2016-04-27 make construction mode recognize fort maps too
sheepluva [Wed, 27 Apr 2016 18:08:48 +0200] rev 11747
make construction mode recognize fort maps too
2016-04-27 tweak preview
sheepluva [Wed, 27 Apr 2016 17:54:36 +0200] rev 11746
tweak preview
2016-04-27 tweak preview
sheepluva [Wed, 27 Apr 2016 17:38:44 +0200] rev 11745
tweak preview
2016-04-27 Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva [Wed, 27 Apr 2016 16:20:59 +0200] rev 11744
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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