Sat, 29 Oct 2011 09:19:04 +0200 | sheepluva | disconnect when going back from lobby page (regression fix) | file | diff | annotate |
Fri, 28 Oct 2011 19:20:35 +0400 | unc0rr | It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably. | file | diff | annotate |
Tue, 25 Oct 2011 19:46:59 +0200 | sheepluva | remove any thread-safe stuff I introduced since it's not needed | file | diff | annotate |
Sun, 23 Oct 2011 09:01:53 +0200 | sheepluva | potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?) | file | diff | annotate |
Fri, 21 Oct 2011 07:00:49 +0200 | sheepluva | moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments | file | diff | annotate |
Tue, 27 Sep 2011 04:31:08 +0200 | sheepluva | PIMP'ed up training screen. special thanks to mikade for supplying the pics <3 | file | diff | annotate |