QTfrontend/HWApplication.cpp
Wed, 27 Mar 2013 14:12:19 +0100 koda define NETGAME_DEFAULT_SERVER
Wed, 27 Mar 2013 12:56:07 +0100 koda drop QApplication in favor of HWApplication and minor refactor of MessageDialog
Tue, 26 Mar 2013 17:52:27 -0400 nemo merge. hate the fact that "unsynced remote changes" is just a "note" now.
Tue, 12 Mar 2013 17:18:55 +0100 koda this should supposedly add hwplay:// schemes to windows, after user presses file association
Sun, 10 Mar 2013 15:44:03 +0100 koda hit hwplay://server:port and automatically join an unofficial server (on osx right now)
Sun, 10 Mar 2013 11:29:00 +0100 koda oops forgot to move header
Sat, 09 Mar 2013 22:52:17 -0500 nemo unbreak build
Sun, 10 Mar 2013 02:32:25 +0100 koda cleanup file loading, this codepath can be used to load url schemes
Sun, 10 Mar 2013 01:02:15 +0100 koda move signal handler in hwapplication
Thu, 28 Feb 2013 23:02:12 +0100 koda correct copyright header on files i added
Sat, 28 Apr 2012 18:56:31 +0200 sheepluva license header year range adjustments
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Sun, 19 Jun 2011 12:34:54 +0200 koda passing by reference... my darkest enemy
Sat, 18 Jun 2011 17:26:13 +0200 koda under osx don't load a file in case a game is already running (also a little of code formatting)
less more (0) tip