Tue, 07 May 2013 15:59:05 -0400 Fix voice naming. Case problems.
nemo [Tue, 07 May 2013 15:59:05 -0400] rev 8967
Fix voice naming. Case problems.
Tue, 07 May 2013 15:43:34 -0400 remove redundant abs, and some incorrect 1+ to damage
nemo [Tue, 07 May 2013 15:43:34 -0400] rev 8966
remove redundant abs, and some incorrect 1+ to damage
Tue, 07 May 2013 23:37:03 +0400 IFDEF that score expectation logging
unc0rr [Tue, 07 May 2013 23:37:03 +0400] rev 8965
IFDEF that score expectation logging
Tue, 07 May 2013 15:34:36 -0400
nemo [Tue, 07 May 2013 15:34:36 -0400] rev 8964
Tue, 07 May 2013 14:59:30 -0400 Apply radius consistently. Still doesn't explain AI fail I think, although I can't run it right now.
nemo [Tue, 07 May 2013 14:59:30 -0400] rev 8963
Apply radius consistently. Still doesn't explain AI fail I think, although I can't run it right now.
Sun, 05 May 2013 22:50:17 -0400 So. This at least should make the math more accurate, even if it still doesn't appear to resolve prob w/ AI attacks
nemo [Sun, 05 May 2013 22:50:17 -0400] rev 8962
So. This at least should make the math more accurate, even if it still doesn't appear to resolve prob w/ AI attacks
Sat, 04 May 2013 21:58:42 -0400 *sigh*
nemo [Sat, 04 May 2013 21:58:42 -0400] rev 8961
*sigh*
Sat, 04 May 2013 21:56:04 -0400 oops
nemo [Sat, 04 May 2013 21:56:04 -0400] rev 8960
oops
Sat, 04 May 2013 21:40:52 -0400 pass the target
nemo [Sat, 04 May 2013 21:40:52 -0400] rev 8959
pass the target
Sat, 04 May 2013 14:46:29 -0400 simplify mine/explosive damage calc. clear dX in stable explosives. remove 0/4096 in trace routines.
nemo [Sat, 04 May 2013 14:46:29 -0400] rev 8958
simplify mine/explosive damage calc. clear dX in stable explosives. remove 0/4096 in trace routines.
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip