Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Fixes 210.
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes
bug #265
Check for victory before stTurnReact. Fixes 382