Wed, 26 Dec 2007 22:16:22 +0000 |
unc0rr |
- Header cleanup in game.cpp
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Wed, 19 Dec 2007 20:54:00 +0000 |
unc0rr |
Some misc fixes
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Wed, 19 Dec 2007 11:10:23 +0000 |
displacer |
working weapons select
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Sun, 16 Dec 2007 15:58:29 +0000 |
unc0rr |
- Save after save now works
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Fri, 14 Dec 2007 16:13:35 +0000 |
unc0rr |
- Simplify net game objects relationship
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Sun, 21 Oct 2007 15:39:21 +0000 |
unc0rr |
- New training (not finished yet)
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Sun, 30 Sep 2007 14:43:15 +0000 |
unc0rr |
Use same team colors everywhere
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Sat, 22 Sep 2007 17:04:28 +0000 |
unc0rr |
- Training format change
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Sat, 22 Sep 2007 10:45:18 +0000 |
unc0rr |
Now trainings can have custom ammostore
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Fri, 21 Sep 2007 21:51:48 +0000 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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Fri, 21 Sep 2007 19:18:06 +0000 |
unc0rr |
- Use current screen color depth in engine
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Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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Thu, 20 Sep 2007 20:00:10 +0000 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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Tue, 18 Sep 2007 18:24:02 +0000 |
unc0rr |
First step to store trainings in files
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Sat, 15 Sep 2007 13:01:44 +0000 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
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