Sat, 12 Jan 2019 23:26:33 +0100 Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14560
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug #718)
Sat, 12 Jan 2019 06:38:20 +0100 Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14559
Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 TS: Restore 2 of the "specialist" letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14558
TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 merge release branch
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14557
merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 tabs to spaces 0.9.25
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14556
tabs to spaces
Fri, 11 Jan 2019 08:42:15 -0500 deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14555
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
Fri, 11 Jan 2019 08:08:28 -0500 couple more use after frees for gear deletion.
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14554
couple more use after frees for gear deletion. also rearranged lines a bit and added a redundant exit to try to proof things a bit. more evidence we need rust.
Fri, 11 Jan 2019 04:38:07 +0100 Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14553
Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14552
Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14551
Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14550
Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14549
Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Fix Racer ghost not resetting properly after a skip (bug 565)
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14548
Fix Racer ghost not resetting properly after a skip (bug #565)
Thu, 10 Jan 2019 21:24:32 +0100 Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14547
Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 Fix broken kamikaze logic when target position is close to attacker
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14546
Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14545
Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Fix wind bar animation not looping properly
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14544
Fix wind bar animation not looping properly If you looked closely, you could see the wind bar “jumping” a bit. Pixel offset was off-by-1.
Thu, 10 Jan 2019 19:09:06 +0100 Prevent wind bar from overflowing with high wind values
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14543
Prevent wind bar from overflowing with high wind values Wind flow overflow does not happen normally, but might be triggered when calling SetWind with extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Thu, 10 Jan 2019 18:45:04 +0100 Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14542
Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14541
Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14540
Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14539
Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14538
Add button to set bounciness in touch interface
Thu, 10 Jan 2019 03:14:02 +0100 Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14537
Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14536
Fix player team ignoring custom team control scheme in campaign/missions
Thu, 10 Jan 2019 00:41:31 +0100 Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14535
Restructure changelog
Thu, 10 Jan 2019 00:33:05 +0100 Fix double water splash if flying saucer drowns (bug 681)
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14534
Fix double water splash if flying saucer drowns (bug #681)
Wed, 09 Jan 2019 22:19:46 +0100 Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14533
Remove default keybinding for unselecting weapon
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