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QTfrontend/weapons.h
2013-04-13
mikade
remove delays from "one of everything" weaponset
0.9.19
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2013-04-13
sheepluva
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger.
0.9.19
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2013-03-05
nemo
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
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2013-02-28
koda
correct copyright header on files i added
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2013-02-28
koda
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
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