Sun, 14 May 2017 15:20:26 +0200 |
sheepluva |
Remove IceGun from default Highlander weaponset
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Sun, 14 May 2017 14:06:51 +0200 |
sheepluva |
New Game-Style: Battalion (version 0.33)
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Fri, 12 May 2017 16:53:29 +0200 |
Wuzzy |
Remove the buggy /finish chat command
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Fri, 28 Apr 2017 22:08:12 +0200 |
Wuzzy |
Update ChangeLog.txt, mostly for campaign bugfixes
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Fri, 28 Apr 2017 02:18:21 +0200 |
Wuzzy |
Lua: Fix SwitchHog breaking the ammo menu of the new hog
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Thu, 27 Apr 2017 19:09:01 +0200 |
Wuzzy |
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
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Wed, 26 Apr 2017 01:51:51 +0200 |
Wuzzy |
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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Wed, 26 Apr 2017 00:47:14 +0200 |
Wuzzy |
Update more HWPs: Knockball, Racer, Construction Mode
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Tue, 25 Apr 2017 23:06:19 +0200 |
Wuzzy |
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
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Tue, 25 Apr 2017 17:51:03 +0200 |
Wuzzy |
Add Octopus fort
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Tue, 25 Apr 2017 02:13:18 +0200 |
Wuzzy |
Backed out changeset 82951b9b3c2f
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Sat, 22 Apr 2017 23:55:49 +0200 |
Wuzzy |
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
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Sat, 22 Apr 2017 23:06:47 +0200 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
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Sat, 22 Apr 2017 20:37:51 +0200 |
Wuzzy |
Backed out changeset 071a05275798
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Sat, 22 Apr 2017 18:36:57 +0200 |
Wuzzy |
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200 |
Wuzzy |
Make sticky mines fall off the map when frozen
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Sat, 22 Apr 2017 18:00:57 +0200 |
Wuzzy |
Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 02:33:32 +0200 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Thu, 20 Apr 2017 00:04:35 +0200 |
Wuzzy |
Take sacrifices into account for the “Stupid” taunt
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Wed, 19 Apr 2017 17:50:31 +0200 |
Wuzzy |
New Lua call: EndTurn to end turn
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Tue, 18 Apr 2017 19:36:29 +0200 |
Wuzzy |
Add 3 forts: Lonely_Island, Olympic, Snail
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Mon, 17 Apr 2017 18:47:56 +0200 |
Wuzzy |
Backed out changeset 8e9603088f99
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Sun, 16 Apr 2017 08:19:33 +0200 |
Wuzzy |
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
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Sun, 16 Apr 2017 02:40:17 +0200 |
Wuzzy |
Update changelog regarding translations and rubber duck
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Sun, 16 Apr 2017 02:02:07 +0200 |
Wuzzy |
Allow the diaogues in ACF missions 8 and 10 to be translated
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Sat, 15 Apr 2017 04:28:00 +0200 |
Wuzzy |
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
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Thu, 13 Apr 2017 23:50:00 +0200 |
Wuzzy |
Team editor: Disable flag widget when selecting CPU team
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Thu, 13 Apr 2017 18:48:06 +0200 |
Wuzzy |
Add buttons to randomize hats and hog names only
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Thu, 13 Apr 2017 17:26:37 +0200 |
Wuzzy |
Allow to randomize team name, flag, grave, voice and fort seperately
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Thu, 13 Apr 2017 06:39:01 +0200 |
Wuzzy |
Update changelog regarding team updates
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Wed, 12 Apr 2017 00:23:10 +0200 |
Wuzzy |
Don't place air mines in Shoppa
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Tue, 11 Apr 2017 05:29:44 +0200 |
Wuzzy |
Add scenario: Big Armory
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Tue, 11 Apr 2017 04:46:01 +0200 |
Wuzzy |
Add scenario: Teamwork 2
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Mon, 10 Apr 2017 21:42:53 +0200 |
Wuzzy |
Prevent frontend from starting game w/ >48 hogs
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Sat, 08 Apr 2017 18:26:25 +0200 |
Wuzzy |
Update changelog: Water anim., translations
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Thu, 06 Apr 2017 23:28:13 +0200 |
Wuzzy |
Fix enemy saying “Missed” when poisoned w/o damage
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Thu, 06 Apr 2017 22:34:02 +0200 |
Wuzzy |
Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 07:34:00 +0200 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Thu, 06 Apr 2017 05:54:45 +0200 |
Wuzzy |
Allow to place theme objects on water
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Wed, 05 Apr 2017 17:43:46 +0200 |
Wuzzy |
Update changelog
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Wed, 05 Apr 2017 17:28:46 +0200 |
Wuzzy |
Set default theme water color to blue
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Tue, 04 Apr 2017 02:22:30 +0200 |
Wuzzy |
Mention addition of Beach theme in changelog
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Sun, 27 Nov 2016 06:24:43 +0100 |
Wuzzy |
Construction Mode: Turn crate limit into a script parameter
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Sun, 27 Nov 2016 05:56:45 +0100 |
Wuzzy |
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
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Sun, 27 Nov 2016 05:33:26 +0100 |
Wuzzy |
Add PlaceRubber to Lua API
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Sun, 27 Nov 2016 03:18:20 +0100 |
Wuzzy |
Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
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Sun, 27 Nov 2016 01:30:41 +0100 |
Wuzzy |
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
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Sat, 26 Nov 2016 22:16:45 +0100 |
Wuzzy |
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
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Fri, 25 Nov 2016 13:38:24 +0100 |
Wuzzy |
Disable SD for a couple of scripts and mission maps
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Fri, 25 Nov 2016 02:01:18 +0100 |
Wuzzy |
Move some changelog entries to the correct categories
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Fri, 25 Nov 2016 01:52:03 +0100 |
Wuzzy |
Mention Cheese in changelog
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Fri, 25 Nov 2016 01:42:55 +0100 |
Wuzzy |
Update changelog for Highlander changes
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Thu, 24 Nov 2016 15:45:46 +0100 |
Wuzzy |
Update changelog for Wxw updates
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Thu, 24 Nov 2016 05:08:04 +0100 |
Wuzzy |
Update changelog for Space Invasion
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Thu, 24 Nov 2016 01:04:55 +0100 |
Wuzzy |
Add countdown sounds to Tumbler
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Thu, 24 Nov 2016 00:42:27 +0100 |
Wuzzy |
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
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Thu, 24 Nov 2016 00:20:41 +0100 |
Wuzzy |
Rewrite some help texts in the basic rope training mission
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Wed, 23 Nov 2016 19:39:01 +0100 |
Wuzzy |
Add GetHogFort to Lua API
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Wed, 23 Nov 2016 16:33:01 +0100 |
Wuzzy |
Update changelog for the recent HedgeEditor updates
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Wed, 23 Nov 2016 03:02:37 +0100 |
Wuzzy |
Split up change log sections even more, and update it for Racer
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Wed, 23 Nov 2016 01:05:34 +0100 |
Wuzzy |
Allow to remove waypoints in Racer with precise key
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Tue, 22 Nov 2016 21:30:23 +0100 |
Wuzzy |
Disable Sudden Death in Shoppa for good
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Sun, 20 Nov 2016 05:02:59 +0100 |
Wuzzy |
Update changelog about mission tabs
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Sun, 20 Nov 2016 04:12:19 +0100 |
Wuzzy |
Update changelog for space campaign updates
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Sun, 20 Nov 2016 01:50:24 +0100 |
Wuzzy |
Expose number of air mines in Lua variable AirMinesNum
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Sun, 20 Nov 2016 00:40:20 +0100 |
Wuzzy |
Update changelog about campaign screen check marks
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Sat, 19 Nov 2016 22:17:08 +0100 |
Wuzzy |
Allow to ignore overwritten ammo name in GetAmmoName
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Sat, 19 Nov 2016 21:39:52 +0100 |
Wuzzy |
Update changelog for SetAmmoTexts-related changes
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Sat, 19 Nov 2016 21:17:48 +0100 |
Wuzzy |
Update Changelog: Add Racer and TechRacer updates
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Sat, 19 Nov 2016 15:03:16 +0100 |
Wuzzy |
Add changelog entries for the timer color-coding and countdown sounds
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Thu, 17 Nov 2016 14:59:20 +0100 |
Wuzzy |
Update Mutant script
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Thu, 17 Nov 2016 14:38:11 +0100 |
Wuzzy |
Update changelog for CTF
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Thu, 17 Nov 2016 03:47:28 +0100 |
Wuzzy |
Update changelog
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Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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Tue, 15 Nov 2016 02:12:49 +0100 |
Wuzzy |
Fix Lua error message in A Classic Fairytale mission 8
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Tue, 15 Nov 2016 01:49:36 +0100 |
Wuzzy |
Simplify the hat format for unanimated hats
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Tue, 15 Nov 2016 00:42:44 +0100 |
Wuzzy |
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
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Tue, 15 Nov 2016 00:17:31 +0100 |
Wuzzy |
Add WorldEdge to Lua API to expose/change world edge type
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Sat, 15 Oct 2016 20:54:30 +0200 |
sheepluva |
update changelog
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Sat, 15 Oct 2016 13:34:14 +0200 |
sheepluva |
update changelog
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Fri, 14 Oct 2016 23:25:51 +0200 |
sheepluva |
update Changelog
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Sat, 01 Oct 2016 22:35:14 +0200 |
sheepluva |
adding some frontend stuff to changelog
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Fri, 16 Sep 2016 00:41:03 +0200 |
sheepluva |
fix typo and hopefully also pas2c
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Fri, 16 Sep 2016 00:22:05 +0200 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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Sun, 01 May 2016 12:36:59 +0200 |
sheepluva |
changelog
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Sun, 01 May 2016 02:47:51 +0200 |
sheepluva |
update changelog
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Sat, 30 Apr 2016 21:06:46 +0200 |
sheepluva |
update changelog
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Sat, 30 Apr 2016 20:55:02 +0200 |
sheepluva |
update changelog
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Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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Wed, 27 Apr 2016 11:41:32 +0200 |
sheepluva |
update Changelog
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Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
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Mon, 25 Apr 2016 21:12:34 +0200 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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Sun, 24 Jan 2016 00:00:25 +0100 |
sheepluva |
party tweak
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Sat, 23 Jan 2016 08:11:14 +0100 |
sheepluva |
Lua API: SetCinematicMode(enable)
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Tue, 12 Jan 2016 17:18:51 -0500 |
koda |
changelog: Mention videorec fixes
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Tue, 12 Jan 2016 00:36:17 +0100 |
sheepluva |
update Changelog
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Wed, 18 Nov 2015 14:12:15 -0500 |
nemo |
Add a few more lua things to the changelog
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Mon, 09 Nov 2015 19:21:40 +0100 |
sheepluva |
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
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Sun, 08 Nov 2015 14:54:22 +0100 |
sheepluva |
update changelog
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Tue, 03 Nov 2015 23:33:32 +0100 |
sheepluva |
merge changelog changes of 0.9.22 into default
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Tue, 03 Nov 2015 23:32:14 +0100 |
sheepluva |
add HedgeEditor to changelog
0.9.22
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Tue, 03 Nov 2015 22:06:16 +0100 |
sheepluva |
tweak changelog
0.9.22
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Tue, 03 Nov 2015 21:18:25 +0100 |
sheepluva |
make hammer non-lethal again (as requested by unC0Rr)
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Sun, 25 Oct 2015 20:40:27 +0100 |
sheepluva |
changelog update
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Sun, 09 Aug 2015 00:19:33 +0200 |
sheepluva |
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
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Mon, 03 Aug 2015 17:07:38 +0900 |
mikade |
May He Improve Our Graphics Forevermore
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Mon, 03 Aug 2015 12:24:12 +0900 |
mikade |
Add Wuzzy's SpeedShoppa challenges.
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Mon, 13 Jul 2015 06:19:51 +0200 |
sheepluva |
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
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Sun, 12 Jul 2015 08:20:33 +0200 |
sheepluva |
small changelog update
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Sun, 07 Jun 2015 04:40:02 +0200 |
sheepluva |
mention hoggywood and cake in the changelog
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Mon, 25 May 2015 22:50:38 +0200 |
sheepluva |
merge
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Mon, 25 May 2015 22:32:32 +0200 |
sheepluva |
some changelog additions, not complete yet
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Wed, 24 Dec 2014 11:50:53 -0500 |
nemo |
bleah. I hate burning changelog revisions, but this isn't finished
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Wed, 24 Dec 2014 11:13:07 -0500 |
nemo |
This resolves issue #890 and issue #886
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Wed, 17 Dec 2014 07:35:39 +0100 |
sheepluva |
update changelog
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Fri, 05 Dec 2014 15:30:34 +0100 |
sheepluva |
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
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Tue, 02 Dec 2014 23:55:20 +0100 |
sheepluva |
update changelog
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Thu, 27 Nov 2014 22:32:03 +0900 |
mikade |
Added TechRacer (still needs a lot of love), updated changelog
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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