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Fri, 28 Oct 2011 18:26:17 +0200
one dangerous merge
hedgeroid
changeset
koda [Fri, 28 Oct 2011 18:26:17 +0200] rev 6224
one dangerous merge
Fri, 28 Oct 2011 19:20:35 +0400
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
changeset
unc0rr [Fri, 28 Oct 2011 19:20:35 +0400] rev 6223
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
Fri, 28 Oct 2011 13:10:46 +0200
+ make names in notice messages and leave messages clickable too
changeset
sheepluva [Fri, 28 Oct 2011 13:10:46 +0200] rev 6222
+ make names in notice messages and leave messages clickable too + experimental: allow adding/removing users to friends/ignore list even after their loggout
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