ChipHome [Thu, 01 Nov 2012 01:35:04 +0100] rev 7912
small it.txt update
sheepluva [Mon, 21 Nov 2011 21:23:23 +0100] rev 7911
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into.
there is a workaround: in the user dir put the playername in <playerNameWithCorrectCase>_highlight.txt
koda [Thu, 01 Nov 2012 01:05:35 +0100] rev 7910
Added tag 0.9.18-release for
changeset 2f203395baca
nemo [Wed, 31 Oct 2012 16:39:07 -0400] rev 7909
!@#$
nemo [Wed, 31 Oct 2012 16:35:43 -0400] rev 7908
add missing cmakelists.txt, move portal mission graphic to correct dir
nemo [Wed, 31 Oct 2012 15:54:55 -0400] rev 7907
merge trunk w/ final 0.9.18
nemo [Wed, 31 Oct 2012 15:31:18 -0400] rev 7906
merge w/ trunk
nemo [Wed, 31 Oct 2012 15:29:16 -0400] rev 7905
update lua loc, adjust cleaver in ammo sets
sphrix [Wed, 31 Oct 2012 15:21:29 -0400] rev 7904
portal challenge
nemo [Wed, 31 Oct 2012 15:10:21 -0400] rev 7903
birthday style
inu [Wed, 31 Oct 2012 22:59:18 +0400] rev 7902
- Fix for little mistakes (applied to every hedgewars_*.ts file).
- Full hedgewars_pt_PT.ts and pt_PT.txt Portuguese (Portugal) translation.
- Partial pt_PT.lua translation.
unc0rr [Wed, 31 Oct 2012 14:51:03 +0400] rev 7901
Update ai actions tracing subsystem
unc0rr [Wed, 31 Oct 2012 14:50:45 +0400] rev 7900
Fix white background in players list on halloween, christmas and easter
unc0rr [Wed, 31 Oct 2012 12:52:53 +0400] rev 7899
Merge from default
unc0rr [Wed, 31 Oct 2012 16:52:31 +0400] rev 7898
Clear in-game flag when user joins room
koda [Tue, 30 Oct 2012 12:50:50 +0100] rev 7897
libav name refactor
koda [Tue, 30 Oct 2012 02:22:54 +0100] rev 7896
another stake at variable pre-initialisation - we lost preview logging in the course
Vatten [Tue, 30 Oct 2012 18:01:11 -0400] rev 7895
apparently an older version was provided earlier and this one is newer and theoretically desync free. untested.
nemo [Mon, 29 Oct 2012 20:37:57 -0400] rev 7894
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
Vatten [Tue, 30 Oct 2012 14:40:40 -0400] rev 7893
new script specialising in altering weapon behaviour
koda [Tue, 30 Oct 2012 00:17:23 +0100] rev 7892
merge from stable
szczur [Tue, 30 Oct 2012 00:13:22 +0100] rev 7891
polish language update (+ closes
issue #322)
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7890
consistent line endings
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7889
consistent line endings
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7888
fix reserved hats from scripting
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7887
fix reserved hats from scripting
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7886
remove cleaver gradient
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7885
remove cleaver gradient
koda [Mon, 29 Oct 2012 21:46:50 +0100] rev 7884
merge trunk in 0.9.18
koda [Mon, 29 Oct 2012 21:49:09 +0100] rev 7883
dev version bump, for 'stable' commits please use 0.9.18 branch
nemo [Mon, 29 Oct 2012 16:26:26 -0400] rev 7882
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
koda [Mon, 29 Oct 2012 21:14:48 +0100] rev 7881
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
Star [Mon, 29 Oct 2012 16:23:45 -0400] rev 7880
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
unc0rr [Tue, 30 Oct 2012 00:16:42 +0400] rev 7879
Change messages a bit
unc0rr [Tue, 30 Oct 2012 00:10:31 +0400] rev 7878
Mutant script
nemo [Mon, 29 Oct 2012 14:22:29 -0400] rev 7877
Fix training script positions altered by variable land dimension change.
issue #453
Xeli [Mon, 29 Oct 2012 18:17:36 +0100] rev 7876
Fix 440, used 'grave' rather than '`' in default binds
nemo [Mon, 29 Oct 2012 10:39:46 -0400] rev 7875
darken and contrast the gray images to distinguish more easily from pink
nemo [Mon, 29 Oct 2012 09:35:16 -0400] rev 7874
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
unc0rr [Mon, 29 Oct 2012 14:32:54 +0400] rev 7873
Improve TestSniperRifle a bit
nemo [Mon, 29 Oct 2012 05:06:15 -0400] rev 7872
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
unc0rr [Mon, 29 Oct 2012 12:51:21 +0400] rev 7871
boo, koda
koda [Mon, 29 Oct 2012 05:12:24 +0100] rev 7870
this commit is a no-op
koda [Mon, 29 Oct 2012 04:26:44 +0100] rev 7869
close engine shortcut, from the discussion in
issue #317
koda [Mon, 29 Oct 2012 00:36:40 +0100] rev 7868
disable fps widget when recording
koda [Mon, 29 Oct 2012 00:20:34 +0100] rev 7867
add videorec button descriptions and delete screenshot when video is deleted (
issue #427)
koda [Sun, 28 Oct 2012 23:53:38 +0100] rev 7866
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
koda [Sun, 28 Oct 2012 22:52:08 +0100] rev 7865
increase framerate and bitrate (
issue #427)
nemo [Sun, 28 Oct 2012 17:31:54 -0400] rev 7864
double cleaver rotation speed, also make spin direction dX dependent.
unc0rr [Mon, 29 Oct 2012 00:03:42 +0400] rev 7863
Slight update of russian translation
unc0rr [Sun, 28 Oct 2012 23:43:56 +0400] rev 7862
Choose first unused color for added team (addresses
issue #431) + other small changes
Xeli [Sun, 28 Oct 2012 15:18:26 +0100] rev 7861
add SDL as an dependency
sheepluva [Sun, 28 Oct 2012 20:35:08 +0100] rev 7860
let animation objects delete themselves after they are not being used anymore
PS:
I don't like that we create new animation objects every single time before a page transition is done, I'm sure that can be done in a nicer way.
But at least we're not keeping those non-reused objects around forever now...
Xeli [Sun, 28 Oct 2012 15:15:39 +0100] rev 7859
revert tremor back to a version before koda broke it ;p
nemo [Sun, 28 Oct 2012 12:36:08 -0400] rev 7858
more like here
Xeli [Sun, 28 Oct 2012 15:12:37 +0100] rev 7857
merge Medo's GSoC work