sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11204
Lua-API: onSuddenDeath hook
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11203
Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11202
restore uid on resurrection as well
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11201
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11200
- Fix for locale string in SingleWeaponViewController
- Init of vars in LoadLocaleWrapper in order to get right ammo names
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11199
- Fix for locale string passed to engine (like "ru-FR")
sheepluva [Mon, 05 Oct 2015 13:38:25 +0200] rev 11198
preselect baseball bat in Knockball and Basketball
nemo [Sun, 04 Oct 2015 16:30:55 -0400] rev 11197
Avoid waiting past end of turn for smine.
nemo [Sat, 03 Oct 2015 17:02:57 -0400] rev 11196
Add nil check in fake crate spawn for if crate fails to spawn
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:31:47 +0200] rev 11195
- GameController framework added to project (required by last version of SDL)
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:07:21 +0200] rev 11194
- Bitcode disabled (for Xcode 7)
nemo [Fri, 25 Sep 2015 23:31:16 -0400] rev 11193
Scan from right too. Not sure this is actually helpful, so committing separately.
nemo [Fri, 25 Sep 2015 23:30:21 -0400] rev 11192
This should probably fix feedback that hogs weren't spawning on left side of map.
sheepluva [Wed, 23 Sep 2015 07:49:46 +0200] rev 11191
fp complained about this line being too long
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 03:02:21 +0200] rev 11190
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:56:33 +0200] rev 11189
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:52:49 +0200] rev 11188
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:08:12 +0200] rev 11187
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 01:48:18 +0200] rev 11186
- 'One of everything' ammo set added to iOS front-end
sheepluva [Sat, 19 Sep 2015 22:17:50 +0200] rev 11185
tweak tips a little (loosely based on Wuzzy's suggestions)
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 06:03:49 +0200] rev 11184
- Fix for getting the correct fort name in FortsViewController
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 05:37:55 +0200] rev 11183
- Added functionality to select one hat for all hogs at team settings
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 04:33:37 +0200] rev 11182
- Fix for consequent selection of same hat for all hogs in settings
- Small refactoring of HogHatViewController
antonc27 <antonc27@mail.ru> [Thu, 17 Sep 2015 23:53:54 +0200] rev 11181
- Refactoring of MainMenuViewController
sheepluva [Thu, 17 Sep 2015 09:59:58 +0200] rev 11180
speed up TrophyRace deaths
sheepluva [Thu, 17 Sep 2015 07:41:40 +0200] rev 11179
add TODO
nemo [Wed, 16 Sep 2015 08:58:51 -0400] rev 11178
remove racist trydo 😝
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 06:05:11 +0200] rev 11177
- Possibility to send log file by email from app
Note: Ugly ifdef's are necessary, because we don't want to include MessageUI framework into 'Distro Appstore' build scheme
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 04:28:25 +0200] rev 11176
- Refactoring. Separation of game log viewing code to GameLogViewController
antonc27 <antonc27@mail.ru> [Mon, 14 Sep 2015 07:02:06 +0200] rev 11175
- Attempt to fix a crash while selecting 'Random' for map generation
Note 1: It occurs in BezierizeEdge procedure of uLandOutline while generating land preview
Note 2: Crash fixed, but most previews are not generated correctly, e.g. it's a case for bordered map.