Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15062
ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15061
Rename sprFirepunch to sprFirePunch
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15060
add idle shouryuuken animation
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15059
ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15058
ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15057
ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15056
ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15055
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15054
ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15053
IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15052
Refactor definition of "local" clans
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15051
scatter bottle pieces
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15050
ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15049
ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15048
ACF3: Clean up start up sequences a bit