Mon, 29 Mar 2010 23:20:34 +0000 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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Sat, 27 Mar 2010 17:45:51 +0000 |
koda |
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
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Sat, 27 Mar 2010 17:31:01 +0000 |
koda |
complete previous commit (which broken my local copy as well)
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Sat, 27 Mar 2010 17:27:15 +0000 |
koda |
branch ipad/iphone files to keep compatibility between versions
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Sat, 27 Mar 2010 16:57:18 +0000 |
koda |
* port fadeout to opengles
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Sat, 27 Mar 2010 00:03:25 +0000 |
koda |
some code polish for the ifrontend
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Fri, 26 Mar 2010 23:47:12 +0000 |
koda |
restore compilation
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Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
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Sun, 21 Mar 2010 20:54:18 +0000 |
koda |
Insert commit message here (to get along with palewolf)
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Sun, 21 Mar 2010 16:42:41 +0000 |
koda |
fix a rotation glitch
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Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
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Sun, 21 Mar 2010 01:54:57 +0000 |
koda |
lotsa optimizations and redraws for the iFrontend
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Sat, 20 Mar 2010 23:33:37 +0000 |
koda |
move interface files around to use standard names in different versions
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Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
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Thu, 18 Mar 2010 23:25:32 +0000 |
koda |
move the buttons a little
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Thu, 18 Mar 2010 02:18:50 +0000 |
koda |
add jump and backjump controls
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Wed, 17 Mar 2010 00:26:35 +0000 |
koda |
restore compilation on simulator and device
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Fri, 12 Mar 2010 20:36:12 +0000 |
koda |
add the HedgewarsMobile project file to source control
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