Sat, 09 Apr 2016 22:13:47 +0200 Add loc_noop to Locale Lua library
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 22:13:47 +0200] rev 12013
Add loc_noop to Locale Lua library For collecting strings without translating them (yet)
Sat, 09 Apr 2016 20:44:55 +0200 HedgeEditor: Minor team/hog name fixes
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 20:44:55 +0200] rev 12012
HedgeEditor: Minor team/hog name fixes
Sat, 09 Apr 2016 14:45:47 +0200 HedgeEditor: Resort sprite array, add sprTargetBee
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:45:47 +0200] rev 12011
HedgeEditor: Resort sprite array, add sprTargetBee
Sat, 09 Apr 2016 14:33:27 +0200 HedgeEditor: Implement frame selection for sprites
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:33:27 +0200] rev 12010
HedgeEditor: Implement frame selection for sprites
Sat, 09 Apr 2016 13:24:06 +0200 Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 13:24:06 +0200] rev 12009
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Sat, 09 Apr 2016 11:56:52 +0200 HedgeEditor: Fix broken export of team colors
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:56:52 +0200] rev 12008
HedgeEditor: Fix broken export of team colors
Sat, 09 Apr 2016 11:15:14 +0200 HedgeEditor: Reliably change mission text on weapon switch
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:15:14 +0200] rev 12007
HedgeEditor: Reliably change mission text on weapon switch
Sat, 09 Apr 2016 10:33:08 +0200 HedgeEditor: Fix stuff being exported multiple times on multiple saves
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:33:08 +0200] rev 12006
HedgeEditor: Fix stuff being exported multiple times on multiple saves
Sat, 09 Apr 2016 10:14:35 +0200 Don't agressively show HedgeEditor mission panel
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:14:35 +0200] rev 12005
Don't agressively show HedgeEditor mission panel
Sat, 09 Apr 2016 09:41:57 +0200 HedgeEditor: Don't count sprites failed to place
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:41:57 +0200] rev 12004
HedgeEditor: Don't count sprites failed to place
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