unc0rr [Fri, 08 Aug 2008 19:39:22 +0000] rev 1181
Step 2: painted maps loading correctly
unc0rr [Fri, 08 Aug 2008 19:34:55 +0000] rev 1180
Start implementing support for 32bit sprites concerned in map generation process.
Step 1: forts are loading correctly.
Everything else is broken
unc0rr [Fri, 08 Aug 2008 13:46:12 +0000] rev 1179
This needs to be changed too
unc0rr [Fri, 08 Aug 2008 13:43:24 +0000] rev 1178
- Fix Qt's runtime warning
- This fix probably eliminates network problems
unc0rr [Fri, 08 Aug 2008 13:11:41 +0000] rev 1177
Add "Castle" map copyright info
unc0rr [Fri, 08 Aug 2008 12:59:34 +0000] rev 1176
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
unc0rr [Thu, 07 Aug 2008 19:01:32 +0000] rev 1175
Update frontend background
unc0rr [Thu, 07 Aug 2008 18:57:26 +0000] rev 1174
Oops, fix map install path
unc0rr [Thu, 07 Aug 2008 18:53:31 +0000] rev 1173
Revert accidental nsis installer generator regression
unc0rr [Thu, 07 Aug 2008 18:44:13 +0000] rev 1172
Some more customizations
unc0rr [Thu, 07 Aug 2008 18:26:52 +0000] rev 1171
- Start work on team select widget
- Customize QListWidget view (chat, demos list)
unc0rr [Thu, 07 Aug 2008 18:25:51 +0000] rev 1170
Fix max teams detection
unc0rr [Thu, 07 Aug 2008 16:26:25 +0000] rev 1169
Better settings button behavior
unc0rr [Thu, 07 Aug 2008 16:14:35 +0000] rev 1168
Finally fix save button look