Tue, 22 Jan 2019 18:00:08 +0100 ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14662
ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14661
ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14660
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 HedgeEditor: Force-set AirMinesNum to 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:17:07 +0100] rev 14659
HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:15:55 +0100] rev 14658
HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:12:02 +0100] rev 14657
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:50:56 +0100] rev 14656
Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Move finger rendering to RenderHHGuiExtras
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:37:12 +0100] rev 14655
Move finger rendering to RenderHHGuiExtras
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