Sat, 01 Aug 2009 13:59:11 +0000 Update some translations
unc0rr [Sat, 01 Aug 2009 13:59:11 +0000] rev 2291
Update some translations
Thu, 30 Jul 2009 22:36:57 +0000 Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo [Thu, 30 Jul 2009 22:36:57 +0000] rev 2290
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
Thu, 30 Jul 2009 17:32:46 +0000 Fix queue bug triggered by AI
unc0rr [Thu, 30 Jul 2009 17:32:46 +0000] rev 2289
Fix queue bug triggered by AI
Thu, 30 Jul 2009 09:35:09 +0000 Move water waves rendering to a separate procedure
unc0rr [Thu, 30 Jul 2009 09:35:09 +0000] rev 2288
Move water waves rendering to a separate procedure
Thu, 30 Jul 2009 09:32:56 +0000 Better handle pointing with mouse cursor on zoom
unc0rr [Thu, 30 Jul 2009 09:32:56 +0000] rev 2287
Better handle pointing with mouse cursor on zoom
Wed, 29 Jul 2009 23:01:19 +0000 New graphics. Nature, City.
nemo [Wed, 29 Jul 2009 23:01:19 +0000] rev 2286
New graphics. Nature, City.
Tue, 28 Jul 2009 22:04:04 +0000 Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
nemo [Tue, 28 Jul 2009 22:04:04 +0000] rev 2285
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
Tue, 28 Jul 2009 16:29:39 +0000 - Remove one AddProgress call
unc0rr [Tue, 28 Jul 2009 16:29:39 +0000] rev 2284
- Remove one AddProgress call - Forbid calling AddProgress after initialization
Tue, 28 Jul 2009 12:50:47 +0000 Cleanup code a bit
unc0rr [Tue, 28 Jul 2009 12:50:47 +0000] rev 2283
Cleanup code a bit
Tue, 28 Jul 2009 12:50:33 +0000 Now really fix
unc0rr [Tue, 28 Jul 2009 12:50:33 +0000] rev 2282
Now really fix
Tue, 28 Jul 2009 12:44:20 +0000 Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr [Tue, 28 Jul 2009 12:44:20 +0000] rev 2281
Fix hedgehog stopping to slide when throwing rope (not tested)
Tue, 28 Jul 2009 12:41:01 +0000 Better handle loosing control when on rope
unc0rr [Tue, 28 Jul 2009 12:41:01 +0000] rev 2280
Better handle loosing control when on rope
Tue, 28 Jul 2009 12:32:33 +0000 Fix hwSign to give 1 on -0 value
unc0rr [Tue, 28 Jul 2009 12:32:33 +0000] rev 2279
Fix hwSign to give 1 on -0 value
Sun, 26 Jul 2009 20:56:18 +0000 requested change by Tiy to Flying Saucer start (hover until first keypress)
nemo [Sun, 26 Jul 2009 20:56:18 +0000] rev 2278
requested change by Tiy to Flying Saucer start (hover until first keypress)
Sun, 26 Jul 2009 19:56:40 +0000 Add back waves since it was really irritating Tiy
nemo [Sun, 26 Jul 2009 19:56:40 +0000] rev 2277
Add back waves since it was really irritating Tiy
Sun, 26 Jul 2009 19:43:38 +0000 Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
nemo [Sun, 26 Jul 2009 19:43:38 +0000] rev 2276
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
Sun, 26 Jul 2009 19:19:03 +0000 Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo [Sun, 26 Jul 2009 19:19:03 +0000] rev 2275
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
Sat, 25 Jul 2009 18:02:12 +0000 Stray semi-opaque pixels fixed
nemo [Sat, 25 Jul 2009 18:02:12 +0000] rev 2274
Stray semi-opaque pixels fixed
Fri, 24 Jul 2009 23:50:53 +0000 Remove reduced quality check - gameplay impact
nemo [Fri, 24 Jul 2009 23:50:53 +0000] rev 2273
Remove reduced quality check - gameplay impact
Fri, 24 Jul 2009 19:42:06 +0000 Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo [Fri, 24 Jul 2009 19:42:06 +0000] rev 2272
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
Fri, 24 Jul 2009 16:43:19 +0000 flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
nemo [Fri, 24 Jul 2009 16:43:19 +0000] rev 2271
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
Fri, 24 Jul 2009 14:20:19 +0000 szczur's pl update + lupdate-qt4 && lrelease-qt4
nemo [Fri, 24 Jul 2009 14:20:19 +0000] rev 2270
szczur's pl update + lupdate-qt4 && lrelease-qt4
Thu, 23 Jul 2009 18:48:41 +0000 add extra semi-opaque layer of water to discolour objects in the water.
nemo [Thu, 23 Jul 2009 18:48:41 +0000] rev 2269
add extra semi-opaque layer of water to discolour objects in the water.
Wed, 22 Jul 2009 01:50:46 +0000 little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
nemo [Wed, 22 Jul 2009 01:50:46 +0000] rev 2268
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
Mon, 20 Jul 2009 19:04:10 +0000 Restrict hogs to 16px proximity to border to avoid getting kicked through.
nemo [Mon, 20 Jul 2009 19:04:10 +0000] rev 2267
Restrict hogs to 16px proximity to border to avoid getting kicked through.
Sun, 19 Jul 2009 00:57:49 +0000 switch to ov_fopen for simplicity
koda [Sun, 19 Jul 2009 00:57:49 +0000] rev 2266
switch to ov_fopen for simplicity adds a couple of files i forgot to commit
Sun, 19 Jul 2009 00:52:09 +0000 fix a bug where a fclose() was called after an ov_clear()
koda [Sun, 19 Jul 2009 00:52:09 +0000] rev 2265
fix a bug where a fclose() was called after an ov_clear() moved to ov_open_callback in hope to see less windows linking problems
Sat, 18 Jul 2009 21:38:14 +0000 documentation fix
koda [Sat, 18 Jul 2009 21:38:14 +0000] rev 2264
documentation fix
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