QTfrontend/hwform.cpp
2009-01-03 unc0rr - Decrease font size in chat
2009-01-03 unc0rr Check for deprecated ammo schemes at startup and delete them
2009-01-02 unc0rr - Update some copyrights
2009-01-02 unc0rr Lobby chat should work now
2009-01-02 unc0rr Start work on lobby: add/remove nick from the list on join/quit
2008-12-05 unc0rr - Less crossclass dependancies
2008-12-05 unc0rr Implement Solid Land checkbox
2008-11-27 unc0rr Store ammo info directly in combobox
2008-11-25 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-24 unc0rr Small fixes mixed with formatting changes
2008-11-09 unc0rr Don't rerecord a demo
2008-11-09 unc0rr Add an option to name records with current date and time
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-25 unc0rr Customize menu look
2008-10-24 unc0rr Room control menu works
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-22 unc0rr Add "Join official server" button
2008-10-21 unc0rr Implement kick
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-09 unc0rr Fix the bug
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-09-18 unc0rr Fix music starting to play after the round even if it was turned off
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 displacer fullscreen disabling fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-04 unc0rr - Make look better
2008-07-07 unc0rr Update copyright headers a bit
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-24 unc0rr - New statistics
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-20 displacer select default and save weapons added
2007-12-19 displacer working weapons select
2007-12-16 unc0rr Save and restore window size
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-01 unc0rr Sample WWW server list class
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
2007-08-20 unc0rr Better 'Load' page
2007-08-20 unc0rr Working 'Load' page
2007-08-20 unc0rr - Some changes to make build process clear
2007-06-11 unc0rr Small fixes
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-05-30 unc0rr Save saves in Save directory
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-05-02 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-03-15 displacer merged new team from branch
2007-02-24 unc0rr - Fix warning
2007-02-24 displacer disable start game button with teams num < 2
2007-02-23 unc0rr - Change proto version to 4
2007-02-23 displacer connect to removed signal fixed (console warning)
2007-02-21 unc0rr Small cleanup + fix showing wrong page at startup
2007-02-21 unc0rr Small cleanup, faster compilation as a result
2007-02-20 displacer chatWidget with nicks ready
2007-02-20 displacer chatWidget with layout
2007-02-18 displacer simple net cha added
2007-02-18 unc0rr - Fix creating net server in Windows issue
2007-02-18 displacer waiting state for net Go button
2007-02-10 unc0rr - Better AI thinking behavior
2007-02-08 displacer update net servers when going to net page
2007-02-08 displacer update button for udp servers list
2007-02-07 displacer udp server detecting experimental version
2007-02-07 displacer lost connection to server warning message
2007-02-04 displacer some disconnect and remove teams bugfixes
2007-01-27 displacer network team add can be denied by server
2007-01-27 displacer network colors (alpha)
2007-01-21 displacer first buggy hedgehogs num net change
2007-01-18 displacer more correct net disconnection
2007-01-17 displacer more correct remove net teams
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-14 displacer multiple teams now available per host (still alpha)
2007-01-14 displacer protocol changes
2007-01-14 unc0rr Fix infinite loop
2007-01-14 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14 unc0rr Oops, I should be more careful
2007-01-14 unc0rr Connect signal and slot directly for AddTeam event
2007-01-13 unc0rr Don't show game stats in case of interrupted by command '/quit' game
2007-01-13 displacer remove some old stuff
2007-01-13 displacer first new widgets added to net game
2007-01-10 displacer client/server net pre-alpha
2007-01-08 unc0rr Use new parameters, small protocol change
2007-01-08 unc0rr - Limit list of teams in game with 200 px
2007-01-04 unc0rr More statistics
2007-01-04 unc0rr - Better blowtorch
2006-12-15 unc0rr Use QSettings to storing config
2006-12-07 unc0rr - Further work on stack of pages
2006-12-07 unc0rr Stacked walking trough pages
2006-11-24 unc0rr Protocol version sets in CMake
2006-11-18 unc0rr - Fix infinite loop when selecting weapon with ammo menu
2006-11-16 unc0rr Make teams config file name be team name
2006-11-12 displacer temporary team names fix
2006-11-12 displacer bots power icons added
2006-10-28 displacer multiplayer colors enabled
2006-10-27 displacer coosing colors added
2006-10-05 unc0rr "About" page, not yet filled with content
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-09-21 unc0rr Fix demos usability
2006-09-18 displacer teams moving order fixed
2006-09-18 displacer reset playing teams
2006-09-13 unc0rr - Fix 'new team' regression
2006-09-09 displacer teams and hedgedogs num selection added to HWgame
2006-09-03 unc0rr Get game modes from right GameCFGWidget
2006-09-03 unc0rr - Multiplayer game start button
2006-08-18 displacer GameUIConfig* member removed
2006-08-16 unc0rr - 'net nickname' and 'server address' options are on PageNet
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-24 unc0rr Start rewrite ui
2006-02-05 displacer vector removed & teamselwidget moved to constructor
2006-01-15 unc0rr - Rename frontend to hedgewars and compile it to engine directory
2006-01-15 displacer TeamSelect widget alpha added
2006-01-10 displacer DefaultTeam is now default to play with single and network game
2006-01-10 displacer added default team on loading
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-05 unc0rr - Properly get seed in net game
2005-12-31 unc0rr - Anti-flood and anti-lag changes
2005-12-28 unc0rr fixed "hang" on first run
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-16 unc0rr - clear demos list before adding items
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-11-13 unc0rr - Many improvements to frontend
2005-11-09 unc0rr frontend rewrite for QT4
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