QTfrontend/hwform.cpp
Mon, 28 Mar 2011 19:31:47 +0200 claymore don't disable the light-bulb button when less than 3 teams
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Wed, 02 Feb 2011 22:14:00 +0300 unc0rr Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
Wed, 02 Feb 2011 07:40:36 +0100 sheepluva if on dev version append hg revision id to demos/saves' filenames
Tue, 01 Feb 2011 06:06:38 +0100 sheepluva make names in chats clickable. still color adjustments needed; and testing
Tue, 01 Feb 2011 00:18:25 +0100 koda merge 0.9.15 once again
Sat, 22 Jan 2011 22:43:54 +0100 sheepluva trim net nick in frontend
Mon, 17 Jan 2011 23:22:52 +0100 koda merge latest 0.9.15 changes into head
Mon, 10 Jan 2011 18:20:58 +0300 unc0rr Prevent frontend crash in certain circumstances
Mon, 17 Jan 2011 14:53:14 +0100 koda ctrl+q closes frontend also on linux and windows 0.9.15
Sat, 15 Jan 2011 21:32:44 +0100 koda possible fix hanging server on ctlr+w 0.9.15
Sat, 15 Jan 2011 16:44:32 +0100 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
Tue, 21 Dec 2010 14:42:47 +0100 Henek removing all " " in filenames under share and replacing "_" with " " in missions
Tue, 21 Dec 2010 10:46:52 +0100 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
Mon, 20 Dec 2010 02:00:22 +0100 Henek fixed and enabled removing of game scheme from options page
Sat, 18 Dec 2010 23:02:39 +0300 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
Wed, 15 Dec 2010 21:48:54 +0300 unc0rr Fix crash on forced disconnect
Wed, 15 Dec 2010 21:40:16 +0300 unc0rr The Fix
Tue, 14 Dec 2010 20:46:50 +0300 unc0rr Try to send drawn map data to net server
Tue, 14 Dec 2010 20:01:27 +0300 unc0rr Don't reset teams when returning from draw map page
Mon, 13 Dec 2010 22:12:30 +0300 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
Mon, 13 Dec 2010 20:54:18 +0300 unc0rr Use pageSwitchMapper in some more places
Sun, 12 Dec 2010 21:47:55 +0300 unc0rr Pretension to switch to draw map page
Sat, 11 Dec 2010 23:28:52 +0300 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
Sun, 28 Nov 2010 15:07:26 -0500 nemo do GoBack if also INGAME due to kick
Sun, 28 Nov 2010 14:38:42 -0500 nemo disable last commit w/ comment
Sun, 28 Nov 2010 14:25:24 -0500 nemo suppress PART if game is running. testing, etc.
Sun, 28 Nov 2010 13:58:25 -0500 nemo Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
Sun, 28 Nov 2010 13:12:00 -0500 nemo add null check
Sun, 28 Nov 2010 12:55:57 -0500 nemo Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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