unc0rr [Wed, 14 Mar 2012 11:07:22 +0400] rev 6784
Oops, fix range (2 is too small value)
nemo [Tue, 13 Mar 2012 22:25:43 -0400] rev 6783
Add fall damage
nemo [Tue, 13 Mar 2012 21:51:50 -0400] rev 6782
For reasons I can't fathom, if this portion isn't commented out, the AI completely fails w/ a weaponset of only firepunch.
Something is seriously screwed up in RateShove, but after reading it many times, I still don't see it.
unc0rr [Tue, 13 Mar 2012 22:46:55 +0400] rev 6781
Variable pen width
nemo [Tue, 13 Mar 2012 12:22:56 -0400] rev 6780
tweak take 2
nemo [Tue, 13 Mar 2012 12:10:48 -0400] rev 6779
Small tweak to return something more useful in the negative 0 case on dX
nemo [Tue, 13 Mar 2012 00:05:03 -0400] rev 6778
Minimise another sqrt check.
unc0rr [Mon, 12 Mar 2012 23:46:28 +0400] rev 6777
Avoid local rate minimums around hog (within 15 pixels). Not tested.
unc0rr [Mon, 12 Mar 2012 16:08:40 +0400] rev 6776
Compatibility
nemo [Mon, 12 Mar 2012 01:00:17 -0400] rev 6775
Change rest of AI tests to floats, reenable snowball