Sun, 02 Sep 2018 20:57:33 +0200 |
Wuzzy |
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 01:25:37 +0200 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
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Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
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ASA, desert01: Fix display error when destroying device crate
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Fri, 31 Aug 2018 21:34:33 +0200 |
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Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
Wuzzy |
Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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Fri, 31 Aug 2018 21:07:07 +0200 |
Wuzzy |
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
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Fri, 31 Aug 2018 16:51:33 +0200 |
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Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
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Thu, 30 Aug 2018 22:07:01 +0200 |
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BRW now allows weapon scheme customization
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Tue, 28 Aug 2018 05:46:33 +0200 |
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Space Invasion: Continue playing rounds in case the teams are tied at the end
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Sun, 26 Aug 2018 14:59:05 +0200 |
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/greeting chat commands now clears greeting if called w/o arguments
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Wed, 22 Aug 2018 15:00:04 +0200 |
Wuzzy |
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
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Tue, 21 Aug 2018 22:31:50 +0200 |
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Animate: Remove follow arg from AnimVisualGear
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Tue, 14 Aug 2018 15:25:05 +0200 |
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Move common sprite tint values into Utils Lua library
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Tue, 14 Aug 2018 13:43:04 +0200 |
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Prevent wrapping of turn time when using extra time
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Tue, 14 Aug 2018 09:05:55 +0200 |
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Fix repeating sun in Hoggywood theme
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Mon, 13 Aug 2018 20:19:32 +0200 |
Wuzzy |
Close hwengine properly when you got kicked by room host
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Sun, 12 Aug 2018 16:31:22 +0200 |
Wuzzy |
Don't make pseudo player names like [server] clickable in chat
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Sat, 11 Aug 2018 22:28:05 +0200 |
Wuzzy |
More straightforward TotalRoundsPre counting if there's only 1 clan
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Wed, 08 Aug 2018 18:36:12 +0200 |
Wuzzy |
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 12:05:19 +0200 |
Wuzzy |
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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Tue, 07 Aug 2018 19:32:33 +0200 |
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Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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Tue, 07 Aug 2018 13:04:02 +0200 |
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Fix resurrection animation appearing at wrong position for some missions and styles
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Tue, 07 Aug 2018 12:15:59 +0200 |
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Report spawning visual gear in onGearResurrect
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Tue, 07 Aug 2018 11:37:37 +0200 |
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Add setting to disable audio dampening if losing window focus
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Tue, 07 Aug 2018 10:29:01 +0200 |
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Move max. number of crate spawns into variable
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Tue, 07 Aug 2018 02:40:13 +0200 |
Wuzzy |
Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
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Tue, 07 Aug 2018 02:18:19 +0200 |
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Fix drill rocket exploding when digging at bounce/wrap world edge
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Tue, 07 Aug 2018 01:31:50 +0200 |
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Use gfMultiWeapon in target practice missions
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Mon, 06 Aug 2018 21:35:08 +0200 |
Wuzzy |
Fix cake walking through land when reaching wrap world edge
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Mon, 06 Aug 2018 18:55:22 +0200 |
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Fix projectiles reacing incorrectly with land just behind the wrap world edge
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Fri, 03 Aug 2018 00:39:50 +0200 |
Wuzzy |
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
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Thu, 02 Aug 2018 23:43:31 +0200 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
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Thu, 02 Aug 2018 23:24:27 +0200 |
Wuzzy |
Backed out changeset 0d920e370a78
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Thu, 02 Aug 2018 12:54:30 +0200 |
Wuzzy |
Fix hammer shoving gears into indestructible land
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Thu, 02 Aug 2018 03:16:08 +0200 |
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Cap hedgehog health to prevent overflow bugs
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Thu, 02 Aug 2018 01:45:45 +0200 |
Wuzzy |
Add Lua globals: AMMO_INFINITE and NoPointX
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Thu, 02 Aug 2018 01:24:40 +0200 |
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Add support for infinite fly time of jetpack and Birdy
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Tue, 17 Jul 2018 12:55:07 +0200 |
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Fix cursor teleporting to center after leaving game with video recording
0.9.24
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Tue, 17 Jul 2018 12:17:11 +0200 |
Wuzzy |
Fix video recorder not working if sound disabled (fixes bug 200)
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
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Fix SimpleMission failure to init GameFlags correctly
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
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Fix SimpleMission failure to init GameFlags correctly
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Wed, 01 Aug 2018 21:30:33 +0200 |
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Load default clan colors from settings file
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Wed, 01 Aug 2018 02:49:03 +0200 |
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Lua: Allow to use negative value for AddTeam to select a default clan color
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Tue, 31 Jul 2018 22:40:23 +0200 |
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Clean up Tumbler captions a bit
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Tue, 31 Jul 2018 17:22:49 +0200 |
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Change default clan color for brown for improved contrast
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Tue, 31 Jul 2018 01:00:27 +0200 |
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Lua API: Add IsHogHidden
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Tue, 31 Jul 2018 00:12:19 +0200 |
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Lua: Add GetVampiric, GetLaserSight
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Mon, 30 Jul 2018 19:23:28 +0200 |
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ASA, final mission: Redraw map and mask to make borders more distingushable
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Mon, 30 Jul 2018 16:30:03 +0200 |
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Make laser sight work properly through wrap world edge
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Mon, 30 Jul 2018 13:20:01 +0200 |
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Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Sat, 28 Jul 2018 13:15:59 +0200 |
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Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
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Fri, 27 Jul 2018 00:00:04 +0200 |
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Fix /hta, /hsa and /hya commands not writing message in chat
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Fri, 27 Jul 2018 00:00:04 +0200 |
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Fix /hta, /hsa and /hya commands not writing message in chat
0.9.24
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Thu, 26 Jul 2018 18:01:32 +0200 |
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TechRacer: Fix gears not spawning on turn start when player pressed control right at start
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Thu, 26 Jul 2018 14:18:23 +0200 |
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Prevent saving weapon scheme if name was already taken
0.9.24
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Thu, 26 Jul 2018 13:03:35 +0200 |
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Prevent saving weapon scheme if name was already taken
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Tue, 24 Jul 2018 20:15:32 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
0.9.24
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Tue, 24 Jul 2018 20:07:58 +0200 |
Wuzzy |
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
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Tue, 24 Jul 2018 19:31:37 +0200 |
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Fix changelog typos
0.9.24
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Tue, 24 Jul 2018 18:37:52 +0200 |
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Add more sane default controls for controller
0.9.24
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Tue, 24 Jul 2018 18:37:52 +0200 |
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Make frontend detect controllers again
0.9.24
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Sat, 21 Jul 2018 00:34:32 +0200 |
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Add control to cycle through timer/bounciness values
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Fri, 20 Jul 2018 15:56:43 +0200 |
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Add more sane default controls for controller
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Thu, 19 Jul 2018 22:19:44 +0200 |
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Make frontend detect controllers again
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Wed, 18 Jul 2018 00:27:23 +0200 |
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Increase hedgehog limit to 64
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Tue, 17 Jul 2018 16:45:34 +0200 |
Wuzzy |
Standardize hidden mission achievement in new Lua library "Achievements"
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Tue, 17 Jul 2018 12:55:07 +0200 |
Wuzzy |
Fix cursor teleporting to center after leaving game with video recording
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Tue, 17 Jul 2018 12:17:11 +0200 |
Wuzzy |
Fix video recorder not working if sound disabled (fixes bug 200)
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Wed, 11 Jul 2018 19:14:11 +0200 |
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ACF5: Fix Tribe not being in same clan as Natives
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Wed, 11 Jul 2018 18:45:54 +0200 |
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ACF7: Fix princess being in wrong clan
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Wed, 11 Jul 2018 18:13:52 +0200 |
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Fix aihDoesntMatter still being attacked with air attack
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Wed, 11 Jul 2018 15:44:33 +0200 |
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ACF3: Move princess to her own team, fix clan color
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Tue, 10 Jul 2018 21:29:31 +0200 |
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Add subtle dust flakes for Cheese and CrazyMission themes
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Tue, 10 Jul 2018 20:30:06 +0200 |
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New SD water texture for CrazyMission theme
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Tue, 10 Jul 2018 18:00:04 +0200 |
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Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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Tue, 10 Jul 2018 16:44:13 +0200 |
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Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Tue, 10 Jul 2018 16:07:11 +0200 |
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Add dedicated key to display mission panel: M
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Tue, 10 Jul 2018 13:28:47 +0200 |
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Add /help chat command for engine
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Sun, 08 Jul 2018 02:46:59 +0200 |
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Highlander: Fix all hogs getting teleport after hog placement phase
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Sun, 08 Jul 2018 01:30:13 +0200 |
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New Lua API function: GetAmmo, to get ammo config
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Sun, 08 Jul 2018 00:16:33 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
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Sat, 07 Jul 2018 23:29:02 +0200 |
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Fix TotalRounds still being -1 in first real turn after hog placement phase
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Sat, 07 Jul 2018 19:34:13 +0200 |
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Space Invasion: Improve how round score is displayed
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Sat, 07 Jul 2018 18:37:21 +0200 |
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Fix rare Lua error message spam in Space Invasion
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Wed, 16 May 2018 18:22:28 +0200 |
sheepluva |
adjust label, update ChangeLog
ui-scaling
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Fri, 04 May 2018 14:38:01 +0200 |
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Lua API: Add EnableSwitchHog to manually enable hog switching
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Thu, 03 May 2018 23:19:56 +0200 |
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Fix changelog mistake
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Thu, 03 May 2018 22:42:29 +0200 |
Wuzzy |
Fix GetAmmoTimer implementation, swap arguments
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Thu, 03 May 2018 22:05:25 +0200 |
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Lua API: GetAmmoTimer, to get the player-set timer for an ammo
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Thu, 03 May 2018 21:40:13 +0200 |
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Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
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Thu, 03 May 2018 17:22:53 +0200 |
Wuzzy |
Update ChangeLog for Continental supplies
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Thu, 26 Apr 2018 00:21:03 +0200 |
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Fix hog being unable to walk after using sniper rifle without firing both shots
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Sat, 21 Apr 2018 17:17:42 +0200 |
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New Lua call: Retreat, to force turn into Retreat time
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Wed, 18 Apr 2018 17:02:44 +0200 |
Wuzzy |
Update changelog
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Tue, 17 Apr 2018 20:10:10 +0200 |
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Fix crash when firing portal gun at low quality graphics
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Thu, 12 Apr 2018 14:52:47 +0200 |
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Don't let hedgehogs moan if they take 0 Sudden Death damage
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Thu, 12 Apr 2018 00:40:10 +0200 |
Wuzzy |
Update changelog
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Wed, 04 Apr 2018 18:38:00 +0200 |
Wuzzy |
Update changelog
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Sat, 24 Mar 2018 23:45:16 +0100 |
Wuzzy |
ShoppaMap: Can change map complexity with slider, remove script param “pad”
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Sat, 24 Mar 2018 02:24:02 +0100 |
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Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
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Fri, 23 Mar 2018 03:37:07 +0100 |
Wuzzy |
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
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Fri, 23 Mar 2018 03:17:01 +0100 |
Wuzzy |
Add new game flag gfSwitchHog, enable hog switching at turn start
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Thu, 22 Mar 2018 19:25:38 +0100 |
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Lua API: Add Explode function
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Thu, 22 Mar 2018 16:52:04 +0100 |
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Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
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Thu, 22 Mar 2018 13:18:45 +0100 |
Wuzzy |
Display style name correctly if host selects a style you don't have
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Sat, 17 Mar 2018 02:16:16 +0100 |
Wuzzy |
Remove “Upload to YouTube” functionality which has been broken for years
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Thu, 15 Mar 2018 17:53:34 +0100 |
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Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
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Thu, 15 Mar 2018 15:34:29 +0100 |
Wuzzy |
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
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Thu, 15 Mar 2018 04:33:11 +0100 |
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Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
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Wed, 14 Mar 2018 23:55:13 +0100 |
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Add default directory DrawnMaps to put hand-drawn maps into
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Wed, 14 Mar 2018 16:25:54 +0100 |
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Add voicepack: Russian_pl (by mtg90pl)
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Mon, 12 Mar 2018 19:39:00 +0100 |
Wuzzy |
Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:37:35 +0100 |
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Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
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ACF7: Add one pick hammer in crate
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Sat, 10 Mar 2018 03:27:18 +0100 |
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ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 09 Mar 2018 22:23:57 +0100 |
Wuzzy |
When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 19:40:49 +0100 |
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ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
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ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
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ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
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ACF3: Fix cannibals sometimes doing nothing for a full turn
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 20:40:00 +0100 |
Wuzzy |
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:14:06 +0100 |
Wuzzy |
Racer: No longer play Incoming or Missed sound
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Thu, 08 Mar 2018 19:08:21 +0100 |
Wuzzy |
Construction Mode: Fix annoying Incoming voice and other sound issues
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Thu, 08 Mar 2018 19:03:03 +0100 |
Wuzzy |
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
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Thu, 08 Mar 2018 18:15:06 +0100 |
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Lua API: Add SetSoundMask to disable playing certain sounds
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Thu, 08 Mar 2018 16:49:49 +0100 |
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ACF: Reduce computer hog levels in missions 2 and 6.
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Thu, 08 Mar 2018 15:37:49 +0100 |
Wuzzy |
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
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Thu, 08 Mar 2018 14:53:25 +0100 |
Wuzzy |
CTF: Say "clan" instead of "team" in mission panel
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Thu, 08 Mar 2018 14:47:47 +0100 |
Wuzzy |
CTF: Show team scores and score graph in stats screen
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Thu, 08 Mar 2018 13:34:45 +0100 |
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CTF: Allow to be played with more than 2 clans
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Thu, 08 Mar 2018 12:46:11 +0100 |
Wuzzy |
CTF: Drop flag when carrier uses piano strike
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Thu, 08 Mar 2018 02:03:23 +0100 |
Wuzzy |
CTF: Fix Lua errors when using kamikaze or tardis
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Thu, 08 Mar 2018 01:22:00 +0100 |
Wuzzy |
CTF: Remove tardis and resurrector
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Thu, 08 Mar 2018 01:12:35 +0100 |
Wuzzy |
Control: Remove tardis and resurrector
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Wed, 07 Mar 2018 23:52:45 +0100 |
Wuzzy |
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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Wed, 07 Mar 2018 23:06:19 +0100 |
Wuzzy |
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
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Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 07 Mar 2018 15:09:31 +0100 |
Wuzzy |
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
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Wed, 07 Mar 2018 10:44:30 +0100 |
Wuzzy |
Frontend: Lead first-time player to training page on start
|
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Tue, 06 Mar 2018 03:48:03 +0100 |
Wuzzy |
Complete overhaul of Basic Rope Training
|
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Fri, 02 Mar 2018 19:43:06 +0100 |
Wuzzy |
Completely redo Basic Grenade Training
|
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Wed, 28 Feb 2018 20:14:55 +0100 |
Wuzzy |
Complete redo of Basic Bazooka Training
|
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Mon, 26 Feb 2018 21:09:35 +0100 |
Wuzzy |
Add Basic Movement Training
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Fri, 23 Feb 2018 14:26:58 +0100 |
Wuzzy |
Lua API: Fix SetWind not updating flake direction
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Wed, 21 Feb 2018 21:29:30 +0100 |
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Rewrite most mission texts to actually *explain* the goal
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Wed, 21 Feb 2018 18:15:57 +0100 |
Wuzzy |
2 new scenarios: Bazooka Battlefield, Tentacle Terror
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Wed, 21 Feb 2018 17:14:46 +0100 |
Wuzzy |
Add SimpleMission lua library for easier mission creation
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Wed, 21 Feb 2018 03:03:16 +0100 |
Wuzzy |
Fix quit menu showing incorrect key when using non-default bindings
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Tue, 20 Feb 2018 19:07:32 +0100 |
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VideoRec: Fix many effects not being recorded
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Tue, 20 Feb 2018 17:52:22 +0100 |
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Fix volume caption not being shown when hitting mute key
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Mon, 19 Feb 2018 13:46:40 +0100 |
Wuzzy |
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
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Mon, 19 Feb 2018 09:45:36 +0100 |
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Lua library Animate: StoppedGear now returns true if gear does not exist
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Sat, 17 Feb 2018 11:25:43 +0100 |
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Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:06:34 +0100 |
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Add Space Invasion game scheme with sane default configuration
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Fri, 16 Feb 2018 23:42:00 +0100 |
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Racer and TechRacer: Move cameera to first waypoint in Ready phase
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Fri, 16 Feb 2018 19:49:46 +0100 |
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Lua API: Add functons: GetTeamIndex and GetTeamClan
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Fri, 16 Feb 2018 13:57:48 +0100 |
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Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Wed, 14 Feb 2018 22:56:32 +0100 |
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Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
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Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
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Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
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Add separate control for changing hedgehog tags
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Wed, 14 Feb 2018 02:26:59 +0100 |
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Redo SD water and SD clouds of most themes and apply sd-tint
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Mon, 12 Feb 2018 23:37:08 +0100 |
Wuzzy |
Make team chat its own control and use [U] key by default
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Mon, 12 Feb 2018 23:23:07 +0100 |
Wuzzy |
Show remaining ammo when using Birdy egg or RC Plane bomb
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Mon, 12 Feb 2018 20:47:45 +0100 |
Wuzzy |
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
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Mon, 12 Feb 2018 20:00:26 +0100 |
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Battalion (mode=king): Kill the team when the king died instea of dismissing
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Mon, 12 Feb 2018 11:03:48 +0100 |
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Add custom weapon icons for Continental supplies
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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Sun, 11 Feb 2018 20:28:21 +0100 |
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Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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Sun, 11 Feb 2018 13:35:47 +0100 |
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Construction Mode: Show selected object at cursor and crate preview
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Sun, 11 Feb 2018 02:03:09 +0100 |
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Fix Killing the Specialists recording the turn count way too low
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Sat, 10 Feb 2018 23:13:23 +0100 |
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Racer: Make waypoints dark in bright themes like Bath
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Sat, 10 Feb 2018 12:01:00 +0100 |
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Construction Mode: Now amSwitch amount can be changed in weapon scheme
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Sat, 10 Feb 2018 11:46:57 +0100 |
Wuzzy |
Always remove mine strike in Construction Mode
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Sat, 10 Feb 2018 10:19:28 +0100 |
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Construction Mode: Change message color
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Fri, 09 Feb 2018 21:04:53 +0100 |
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Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
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Fri, 09 Feb 2018 19:58:55 +0100 |
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Construction Mode: Each team remembers its selections now
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Fri, 09 Feb 2018 16:12:54 +0100 |
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Add a few key shortcuts in Costruction Mode
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Fri, 09 Feb 2018 14:33:00 +0100 |
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Add healing visual effect + heal msg in scripts
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Fri, 09 Feb 2018 12:52:05 +0100 |
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Lua API: Add HealHog to heal hog with visual effects + message
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Fri, 09 Feb 2018 12:08:12 +0100 |
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Show subtle heal effect for healing hogs in health reset mode
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Fri, 09 Feb 2018 10:47:21 +0100 |
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Killing The Specialists mission: Fix misleading hints, add messages and visual effects
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Fri, 09 Feb 2018 06:03:01 +0100 |
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Lua API: Add SpawnSupplyCrate
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Fri, 09 Feb 2018 04:37:27 +0100 |
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Lua API: Add GetTeamName
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Thu, 08 Feb 2018 19:02:51 +0100 |
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Lua API: Add GetWind function to get current wind
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Thu, 08 Feb 2018 18:42:07 +0100 |
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Lua API: Add SetVampiric and SetLaserSight
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Thu, 08 Feb 2018 18:10:39 +0100 |
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Add callback: onEndTurn
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Thu, 08 Feb 2018 13:54:48 +0100 |
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Fix broken preview of team hats in frontend
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Thu, 08 Feb 2018 09:38:35 +0100 |
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Add missing beginWriteArray in scheme model code
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Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
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Thu, 08 Feb 2018 07:09:39 +0100 |
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Fix timebox being usable in SD w/ damage=0
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Wed, 07 Feb 2018 12:30:11 +0100 |
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Fix TotalRounds counting rounds a couple of turns too late
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Wed, 07 Feb 2018 08:30:50 +0100 |
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Add the flag of Scotland (uk_scotland)
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Wed, 07 Feb 2018 07:54:18 +0100 |
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Fix green color channel on themes with sd-tint (#566)
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Wed, 07 Feb 2018 07:38:37 +0100 |
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Add theme fallback music settings
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Wed, 07 Feb 2018 03:50:38 +0100 |
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Calling SetWeapon with amNothing now unselects weapon
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Wed, 07 Feb 2018 02:26:31 +0100 |
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Change weapon icons of mudball and air mine
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Wed, 07 Feb 2018 01:54:50 +0100 |
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Lua API: Add WriteLnToChat
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Wed, 07 Feb 2018 01:13:17 +0100 |
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ASA, Hard Flying: Show personal best at mission start
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Tue, 06 Feb 2018 23:56:28 +0100 |
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Start changelog for 0.9.24
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Sun, 12 Nov 2017 21:41:06 +0100 |
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Update translations mentioned in changelog
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Sun, 12 Nov 2017 17:41:01 +0100 |
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Backed out changeset 575c0de98505
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Tue, 31 Oct 2017 04:31:10 +0100 |
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Update changelog regarding wrap world edge bugs
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Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
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Sun, 29 Oct 2017 19:56:35 +0100 |
Wuzzy |
Fix broken cancel button on the login window (bug 373)
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Sun, 29 Oct 2017 19:06:02 +0100 |
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ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
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Sat, 28 Oct 2017 17:48:54 +0200 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Sat, 28 Oct 2017 05:49:49 +0200 |
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Fix ammo menu, placement and camera movement keys not working in ammo menu
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Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
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Fri, 27 Oct 2017 05:05:37 +0200 |
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Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
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Fri, 27 Oct 2017 05:03:58 +0200 |
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ACF7: Fix possible Lua error spam in intro sequence
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Thu, 26 Oct 2017 22:49:39 +0200 |
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ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
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Thu, 26 Oct 2017 22:40:17 +0200 |
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Animate library: Add new parameter maxMoveTime to AnimMove
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Thu, 26 Oct 2017 18:02:33 +0200 |
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ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
Wuzzy |
Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 03:04:31 +0200 |
Wuzzy |
Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
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Complete music credits for Jungle.ogg by alfadur
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Tue, 24 Oct 2017 06:25:12 +0200 |
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ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
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Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
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More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
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Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 04:57:39 +0200 |
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Update changelog
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Sun, 22 Oct 2017 02:25:27 +0200 |
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Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 18:38:28 +0200 |
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Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
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Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
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Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Wed, 18 Oct 2017 05:28:22 +0200 |
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AI hogs use timebox instead of skip if clueless what to do
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Sun, 15 Oct 2017 12:30:31 +0200 |
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Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
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Wed, 11 Oct 2017 20:16:00 +0200 |
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Fix rope angle possible to go below 0° if having secondary weapon selected
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Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
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Tue, 10 Oct 2017 22:45:48 +0200 |
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Mark custom maps/forts/scripts with circle icon instead of icon
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