ChangeLog.txt
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 01:25:37 +0200 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Sun, 02 Sep 2018 00:07:33 +0200 Wuzzy Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Sat, 01 Sep 2018 23:03:56 +0200 Wuzzy Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 Wuzzy ASA, desert01: Fix display error when destroying device crate
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 16:51:33 +0200 Wuzzy Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Thu, 30 Aug 2018 22:07:01 +0200 Wuzzy BRW now allows weapon scheme customization
Tue, 28 Aug 2018 05:46:33 +0200 Wuzzy Space Invasion: Continue playing rounds in case the teams are tied at the end
Sun, 26 Aug 2018 14:59:05 +0200 Wuzzy /greeting chat commands now clears greeting if called w/o arguments
Wed, 22 Aug 2018 15:00:04 +0200 Wuzzy Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Tue, 21 Aug 2018 22:31:50 +0200 Wuzzy Animate: Remove follow arg from AnimVisualGear
Tue, 14 Aug 2018 15:25:05 +0200 Wuzzy Move common sprite tint values into Utils Lua library
less more (0) -300 -100 -15 tip