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Sun, 25 Sep 2011 21:54:26 +0200
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
changeset
sheepluva [Sun, 25 Sep 2011 21:54:26 +0200] rev 6030
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
Mon, 26 Sep 2011 01:32:48 +0200
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
changeset
koda [Mon, 26 Sep 2011 01:32:48 +0200] rev 6029
changed Game arguments to accept data path on 9th array element (like planned)
Sun, 25 Sep 2011 15:40:01 -0400
rename to match prior mass hat rename
changeset
nemo [Sun, 25 Sep 2011 15:40:01 -0400] rev 6028
rename to match prior mass hat rename
Mon, 26 Sep 2011 01:16:15 +0200
code working on ios now
hedgeroid
changeset
koda [Mon, 26 Sep 2011 01:16:15 +0200] rev 6027
code working on ios now
Sun, 25 Sep 2011 20:54:51 +0200
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
changeset
sheepluva [Sun, 25 Sep 2011 20:54:51 +0200] rev 6026
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
Mon, 26 Sep 2011 00:03:14 +0200
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
changeset
koda [Mon, 26 Sep 2011 00:03:14 +0200] rev 6025
reviewed the build system and parts of the previous merge, performed some code cleanup
Sun, 25 Sep 2011 19:30:10 +0200
some more cleanups and refactoring.
changeset
sheepluva [Sun, 25 Sep 2011 19:30:10 +0200] rev 6024
some more cleanups and refactoring. functional changes: when generating random hog names avoid duplicate names (if possible)
Sun, 25 Sep 2011 18:24:01 +0200
merge
hedgeroid
changeset
Xeli [Sun, 25 Sep 2011 18:24:01 +0200] rev 6023
merge
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