nemo [Thu, 06 May 2010 02:00:39 +0000] rev 3430
Cheating
sheepluva [Thu, 06 May 2010 01:43:56 +0000] rev 3429
removed debug string I thought I deleted already.. wth...
sheepluva [Thu, 06 May 2010 01:41:07 +0000] rev 3428
portal:
* add/change/move some code
* fix graphics (there was a 1 px offset at one frame)
* you can use tab key to switch (next) portal color now (for testing purposes, might be removed again)
nemo [Wed, 05 May 2010 22:03:10 +0000] rev 3427
unneeded
nemo [Wed, 05 May 2010 15:40:44 +0000] rev 3426
buf needs to be used in IFDEF if declared in IFDEF
unc0rr [Wed, 05 May 2010 08:01:37 +0000] rev 3425
Start the server refactoring
nemo [Tue, 04 May 2010 21:30:25 +0000] rev 3424
Add back in earlier lines, commented out
nemo [Tue, 04 May 2010 19:51:27 +0000] rev 3423
erase useless junk
sheepluva [Tue, 04 May 2010 19:40:57 +0000] rev 3422
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
smxx [Tue, 04 May 2010 17:03:38 +0000] rev 3421
Frontend:
* Added tips to Frontend's main screen (if not a dev/SVN build)
smxx [Tue, 04 May 2010 16:31:15 +0000] rev 3420
Engine:
* Fixed health bar animation
nemo [Tue, 04 May 2010 16:30:41 +0000] rev 3419
Add drown-the-playing-hog check for case of piano falling off the landscape.
smxx [Tue, 04 May 2010 15:43:31 +0000] rev 3418
Engine:
* Reserve 32 sound channels instead of 12
* Shortened piano key sounds
sheepluva [Tue, 04 May 2010 03:04:07 +0000] rev 3417
on portal death: make sure that the linked portal know it has been unlinked
sheepluva [Tue, 04 May 2010 02:46:23 +0000] rev 3416
fix segfault on destroyed portal
nemo [Tue, 04 May 2010 02:34:23 +0000] rev 3415
TEMPORARY
sheepluva [Tue, 04 May 2010 00:44:32 +0000] rev 3414
some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
nemo [Mon, 03 May 2010 23:56:18 +0000] rev 3413
tweak
nemo [Mon, 03 May 2010 22:03:17 +0000] rev 3412
Palewolf draws a version with easier to manipulate shapes
sheepluva [Mon, 03 May 2010 18:25:25 +0000] rev 3411
allow kicking of barrels
nemo [Mon, 03 May 2010 14:59:42 +0000] rev 3410
Armagon's new sounds for piano
nemo [Mon, 03 May 2010 14:44:00 +0000] rev 3409
Updated pt_BR by Albert. He chose to not use numerusform.
sheepluva [Mon, 03 May 2010 02:32:17 +0000] rev 3408
tweak land angle detection/portal a bit
smxx [Sun, 02 May 2010 22:00:50 +0000] rev 3407
Engine:
* Fixed/removed lots of compiler notes/hints (unused units, 64 bit results, unused parameters, possible overflows, ...)
* Fixed visible water tinting the whole screen and/or gears and parts of the ui
CMake:
* No longer force FPC to write its compilation log to disk
nemo [Sun, 02 May 2010 20:30:23 +0000] rev 3406
Minor tweak. Still needs a lot of work.
koda [Sun, 02 May 2010 18:42:19 +0000] rev 3405
js' patch that restores Vsync on snow leopard
fix water zoom
portait rotation now display water correctly (but not the other ui elements)
nemo [Sun, 02 May 2010 18:25:13 +0000] rev 3404
hax
nemo [Sun, 02 May 2010 16:53:19 +0000] rev 3403
Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
nemo [Sun, 02 May 2010 16:28:06 +0000] rev 3402
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
sheepluva [Sun, 02 May 2010 16:24:31 +0000] rev 3401
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet