Mon, 26 Mar 2012 03:24:50 +0200 | koda | ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay | file | diff | annotate |
Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |
Sun, 20 Nov 2011 19:07:59 +0100 | koda | SDL included some of our patches mainstream | file | diff | annotate |
Fri, 11 Nov 2011 01:40:23 +0100 | koda | further engine interaction refactoring | file | diff | annotate |
Wed, 02 Nov 2011 17:42:52 +0100 | koda | better | file | diff | annotate |
Mon, 31 Oct 2011 03:08:16 +0100 | koda | unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more) | file | diff | annotate |
Mon, 31 Oct 2011 01:44:32 +0100 | koda | just moving ios server stuff around | file | diff | annotate |