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QTfrontend/hwconsts.cpp.in
2011-05-03
koda
* moved colours and default port from .cpp.in to .h
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2011-05-03
koda
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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2011-03-25
nemo
Delay portal gun a bit, reduce mudball
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2011-03-19
nemo
Landgun, first pass. At sdw's request.
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2011-03-01
koda
Happy 2011 :)
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2011-02-28
unc0rr
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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2011-02-02
sheepluva
if source has uncommitted changes:
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2011-01-29
Henek
added dummy for tardis and ugly icons for tardis and structure
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2011-01-29
Henek
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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2010-12-20
nemo
Snowball weapon
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2010-12-13
Henek
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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2010-11-14
nemo
merge 0.9.14.1 to trunk
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2010-11-13
nemo
merge 0.9.14 back into trunk
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2010-11-14
nemo
disable offsets in GetLaunchX/GetLaunchY instead
0.9.14.1
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2010-11-13
nemo
replace orange with yellow to differentiate from peach
0.9.14
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