QTfrontend/hwconsts.cpp.in
2011-05-03 koda * moved colours and default port from .cpp.in to .h
2011-05-03 koda * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
2011-03-25 nemo Delay portal gun a bit, reduce mudball
2011-03-19 nemo Landgun, first pass. At sdw's request.
2011-03-01 koda Happy 2011 :)
2011-02-28 unc0rr Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
2011-02-02 sheepluva if source has uncommitted changes:
2011-01-29 Henek added dummy for tardis and ugly icons for tardis and structure
2011-01-29 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
2010-12-20 nemo Snowball weapon
2010-12-13 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-13 nemo merge 0.9.14 back into trunk
2010-11-14 nemo disable offsets in GetLaunchX/GetLaunchY instead 0.9.14.1
2010-11-13 nemo replace orange with yellow to differentiate from peach 0.9.14
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