cocoaTouch/SDLOverrides/SDL_uikitappdelegate.h
2010-03-17 koda restore compilation on simulator and device
2010-02-13 koda new menupage ingame for common actions
2010-02-08 koda some code cleanup for the ifrontend
2010-02-03 koda programmatically load main controller
2010-02-01 koda new graphics from Tiy and frontend is loaded in landscape mode
2010-01-24 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
2010-01-24 koda fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
2010-01-23 koda rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
2010-01-16 koda objc/pascal finally working
2010-01-15 koda settings are applied to game launch
2010-01-13 koda GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
2010-01-10 koda initial support for engine protocol
2010-01-08 koda move all sdl source files in a proper directory
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