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cocoaTouch/SDLOverrides/SDL_uikitappdelegate.h
2010-03-17
koda
restore compilation on simulator and device
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2010-02-13
koda
new menupage ingame for common actions
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2010-02-08
koda
some code cleanup for the ifrontend
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2010-02-03
koda
programmatically load main controller
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2010-02-01
koda
new graphics from Tiy and frontend is loaded in landscape mode
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2010-01-24
koda
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
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2010-01-24
koda
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
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2010-01-23
koda
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
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2010-01-16
koda
objc/pascal finally working
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2010-01-15
koda
settings are applied to game launch
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2010-01-13
koda
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
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2010-01-10
koda
initial support for engine protocol
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2010-01-08
koda
move all sdl source files in a proper directory
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