Sat, 28 Apr 2012 18:56:31 +0200 | sheepluva | license header year range adjustments | file | diff | annotate |
Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |
Mon, 30 Jan 2012 17:32:18 -0500 | nemo | astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h" | file | diff | annotate |
Sat, 29 Oct 2011 09:19:04 +0200 | sheepluva | disconnect when going back from lobby page (regression fix) | file | diff | annotate |
Fri, 28 Oct 2011 19:20:35 +0400 | unc0rr | It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably. | file | diff | annotate |
Sun, 25 Sep 2011 19:30:10 +0200 | sheepluva | some more cleanups and refactoring. | file | diff | annotate |
Sat, 24 Sep 2011 22:14:10 +0200 | sheepluva | cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw | file | diff | annotate |